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  1. #1
    Player
    Crater's Avatar
    Join Date
    Mar 2014
    Posts
    399
    Character
    Jade Nixx
    World
    Balmung
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Valknut View Post
    Every DRK knows that Salt the Earth remaining Expac over expac is SE trolling. It has always been super usless.
    Huh? What do you mean "always"? Salted Earth was DRK's strongest non-GCD attack for two expansions in a row.

    It was literally only weak in Shadowbringers, and to get it to be that weak, they had to double the cooldown, reduce the potency per tick by a third, reduce the number of damage ticks by a quarter, and then eliminate its Blood generation, ultimately cutting it down to less than one-fourth the damage that it did in Heavensward and Stormblood.

    It's not a skill that anyone should have wanted removed; it's a skill that people should have wanted to have restored to some of its former glory. It just would have been more fun for players, and less work for SE, to revert the nerfs to its cooldown and duration (and not nerf the ability to place it at range) than to introduce Salt and Darkness just to accomplish the same thing.
    (6)

  2. #2
    Player
    saber_alter's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    1,811
    Character
    Lyrre Myste
    World
    Cactuar
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Crater View Post
    It was literally only weak in Shadowbringers, and to get it to be that weak, they had to double the cooldown, reduce the potency per tick by a third, reduce the number of damage ticks by a quarter, and then eliminate its Blood generation, ultimately cutting it down to less than one-fourth the damage that it did in Heavensward and Stormblood.
    It's honestly baffling that they kept salted earth in at this point, considering how hard they massacred it. Then again they massacred the rest of the job as well, so par for the course i guess.
    (6)