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  1. #1
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    We need expansion in the afterlife

    Since Naoki Yoshida's favorite game is WoW and FFXIV's gameplay systems is based much on the past WoW systems, it makes sense for square enix to follow in the footsteps of WoW and make the next expansion in the afterlife. Just don't make covenant and borrowed power systems. Keeping the current system with an afterlife setting will be a match made in heaven. What do you guys think?
    (0)

  2. #2
    Player
    Larirawiel's Avatar
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    Larirawiel Caennalys
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    Shiva
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    White Mage Lv 100



    Cheers
    (56)

  3. #3
    Player
    RobynDaBank's Avatar
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    Hope Sunflame
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    Twintania
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    White Mage Lv 100
    No, with all due respect. The afterlife, in my humble opinion, is sacred and mysterious. Keep it that way. Sure the latest WoW expansion is afterlife-themed. Ask lore nuts over there though, and they hate how much of a hash of things has been made (other retcons aside).

    Edit to elaborate a little. Like... I hate how there's a gaping hole in the sky leading to the afterlife. The afterlife. No common man in Azeroth even cares. Additionally the excuse that, uh... there's even more afterlife lands out there? Why confine us to four zones then? I wonder if the story writers thought it was clever and meta and "morally grey" that all souls that pass through are in the end just part of a factory. I get that progressivism in the US mocks Christianity and other religions. But it's a touchy subject all across the world otherwise, and to desecrate the idea of it in your game and considering it a work of art and meta commentary is just gross.

    I'm keeping aside the silly nature of the covenant leaders aside here. That's just a crapshow of its own.
    (15)
    Last edited by RobynDaBank; 12-24-2021 at 04:26 PM.
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  4. #4
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    ArkenaeuxBelmont's Avatar
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    Arkenaux Belmont
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    Exodus
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    Paladin Lv 90
    All these "But WoW has X and FFXIV should have X too" threads are really, really starting to get irritating.

    Can people please let each game be their own, unique thing?
    (28)

  5. #5
    Player
    Larirawiel's Avatar
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    Larirawiel Caennalys
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    Quote Originally Posted by ArkenaeuxBelmont View Post
    All these "But WoW has X and FFXIV should have X too" threads are really, really starting to get irritating.

    Can people please let each game be their own, unique thing?
    Ummm, FF14 is basically a clone of an earlier version of WoW. And not all things that are in WoW would be bad for FF14. But the storywriters should not copy the story of WoW expansions.


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    (3)

  6. #6
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    ArkenaeuxBelmont's Avatar
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    Arkenaux Belmont
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    Quote Originally Posted by Larirawiel View Post
    Ummm, FF14 is basically a clone of an earlier version of WoW. And not all things that are in WoW would be bad for FF14. But the storywriters should not copy the story of WoW expansions.


    Cheers
    There's a difference between taking inspiration from (Which yes, 2.0 took inspiration from what was current in WoW *at the time*), and blatantly carbon copying. In no way is the current game a clone of an earlier version of WoW. Just like every other argument I've seen on this, because of YoshiP stating they took design elements from early WoW during 2.0's development because at the time *the entire MMO landscape was changing DUE to WoW's effect on the genre*, you're comparing Apples to Oranges.

    We don't need an expansion centered around the afterlife. Why would that even be a thing for the current state of FFXIV, when we have so much of the planet left to visit, let alone the other Shards that still exist.

    Everyone's free to think what they want, have what opinion they want, but when you break everything down to the base, FFXIV =/= WoW. XIV garnered the playerbase it did because what it offered, and continues to offer, attracted people to it.
    (27)

  7. #7
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    Quote Originally Posted by ArkenaeuxBelmont View Post
    There's a difference between taking inspiration from (Which yes, 2.0 took inspiration from what was current in WoW *at the time*), and blatantly carbon copying. In no way is the current game a clone of an earlier version of WoW. Just like every other argument I've seen on this, because of YoshiP stating they took design elements from early WoW during 2.0's development because at the time *the entire MMO landscape was changing DUE to WoW's effect on the genre*, you're comparing Apples to Oranges.
    The only difference between ARR and the later expansions is that the story got much better and the zones are bigger. Gameplay systems are still exactly the same like it was back in 2013. So yes, the current game is still a clone of 2011 WoW.
    (4)
    Last edited by Neuron; 12-24-2021 at 05:47 PM.

  8. #8
    Player
    Larirawiel's Avatar
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    Larirawiel Caennalys
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    Shiva
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    Quote Originally Posted by ArkenaeuxBelmont View Post
    There's a difference between taking inspiration from (Which yes, 2.0 took inspiration from what was current in WoW *at the time*), and blatantly carbon copying. In no way is the current game a clone of an earlier version of WoW.
    The core gameplay is almost still the same like it was in WoW WotLK and Cataclysm. I played WoW WotLK in the past. There are some differences like switching classes and no talent trees in FF14 or FF14 has many loading screens and WoW WoTLK had very few. But this are small nuances.

    And some improvements like lower server tick etc. would be also very nice for FF14. That is a point i really hate in FF14. Yesterday in Pandemonium i have wasted many cooldowns on dead players.

    Cheers
    (0)

  9. #9
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    DamianFatale's Avatar
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    Arctura Fengari
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    Balmung
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    Dancer Lv 90
    Quote Originally Posted by ArkenaeuxBelmont View Post
    There's a difference between taking inspiration from (Which yes, 2.0 took inspiration from what was current in WoW *at the time*), and blatantly carbon copying. In no way is the current game a clone of an earlier version of WoW. Just like every other argument I've seen on this, because of YoshiP stating they took design elements from early WoW during 2.0's development because at the time *the entire MMO landscape was changing DUE to WoW's effect on the genre*, you're comparing Apples to Oranges.

    We don't need an expansion centered around the afterlife. Why would that even be a thing for the current state of FFXIV, when we have so much of the planet left to visit, let alone the other Shards that still exist.

    Everyone's free to think what they want, have what opinion they want, but when you break everything down to the base, FFXIV =/= WoW. XIV garnered the playerbase it did because what it offered, and continues to offer, attracted people to it.
    Part of me wishes he never said that, because then we wouldn't be having these arguments as often.
    (6)

  10. #10
    Player
    TheMightyMollusk's Avatar
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    Iyami Galvayra
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    Cactuar
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    Red Mage Lv 100
    Quote Originally Posted by DamianFatale View Post
    Part of me wishes he never said that, because then we wouldn't be having these arguments as often.
    Nah, people would still claim it. It would just be out of nowhere instead of just out of context.
    (1)

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