Its not even about rushing, it just sucks to use a CD and dont have it on the next pack... lett us pull all or only 2 groups till the boss or SHORTEN our cooldowns a lot...
Its not even about rushing, it just sucks to use a CD and dont have it on the next pack... lett us pull all or only 2 groups till the boss or SHORTEN our cooldowns a lot...
@OP. I agree with most of these, but also suspect that almost anything included as if by pure obligation is likely to be marred in some way by that. It's fine for there to be difficult encounters that do not feel like "boss fights". It's fine to get multiple bosses back-to-back. It'd be fine for the trash in some instances to be more involved (give more to manage/master) than most current dungeon bosses.
I wish they'd just... step off the templated road for a bit. The only hard requirement is that it be fun and, for those who at least mostly get it, be about as reward-efficient as other dungeons.
This isn't a defense of obligatory dungeon walls, but... you just save enough CDs for the next pull. It's not like you need every CD for the largest pulling everything you can between walls.
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