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  1. #1
    Player
    DamianFatale's Avatar
    Join Date
    May 2015
    Location
    Ishgard
    Posts
    3,089
    Character
    Arctura Fengari
    World
    Balmung
    Main Class
    Dancer Lv 90

    All end game hub cities should get marketboards, housing, Inns, and world visit

    Mor Dohna, Idyllshire, Ratz-at-Han, Doma, and Eulmore should get the following

    Housing: In order to alleviate the housing crisis due to the massive population in the game, each of these areas should get a housing ward. The Crystarium, and Old Sharlayan should have it as well, and maybe Ala Mhigo if they ever do anything more with it. I'll go over Ala Mhigo improvement ideas a little bit more in the end of the this post, because it gets complicated.

    As for theming to make some of these more interesting, I could see Mor Dohnas ward being castle town like with Allagan influences. It would be cool to have an Allagan themed ward, however I stress that it should be the more gorgeous side of Allagan influence. Like Syrcus tower and the Labyrinth of the ancients. We also only seem to have one housing style that fits classic European architecture, which is the upcoming Ishgard ward. I wish we had a little bit more of these.

    For Idyllshire, I would suggest making it a steampunk ward that has some Sharlayan influences, but is more steampunk than Sharlayan to make it stand out. The base of the city tiles could be the same, but the buildings could be adorned with Steampunk and magitek assets. These types of themes would help them stand out. Assets from the Alexander raids could be borrowed, but I stress enough please no excess of Goblin makeshift architecture. Goblin buildings would be nice, but I want them pretty and the best that they can possibly be. It would be cool to see these styles of buildings a lot more sophisticated.

    Marketboards: All of these cities should get Marketboards. It would help crafters out, and make the world even more interesting.

    Inns: Every single one of these locations should have an inn. Inns are nice little spots to take a break, glamour, and rest. Yes this would mean that Mor Dohna might need a few changes to prevent a burden on the servers. I will also go over that at the end with my Ala Mhigo update ideas.

    World Visit: Every single major hub should have world visit. No exceptions. It is SO convenient, and would go a long way making travel between worlds even easier.

    Now for the Gyr Abania/Mor Dohna issues that would need to be addressed.

    Ala Mhigo would have to be reconstructed in some form, or else I just don't see any of this working for that area. It would likely need the city as a new hub or enclave of some kind.

    Mor Dohna would have to be reconstructed as a separate instance due to how the game works, or they would have to be fine with having it be the only zone for glamour wardrobe use unless upgrades to the games server make it okay to have glamour wardrobe use without being in a sanctuary. Housing would also have to be somewhere away from the main city, but that's not a problem anyway. A lot of wards are like that. World visit would only be able to be done at the main aetherite, so Im not sure if this would also contribute to a city wide load.

    One more issue to address: Rhalgrs Reach. I don't know if it would make a suitable city, because to be quite honest, it is not like the others. I think two housing districts in Ala Mhigo would be kind of too much, but I do think it should still get an Inn at the least. A little military tent for you to rest your head in and have use of its amenities would make a GREAT spot for adventuring needs. I don't think it should be completely discarded, I just don't know if housing is the best idea when we have Ala Mhigo sitting useless, and its mainly just a culturally significant military camp.

    Either way I want these things implemented to allow for more housing and use of these awesome locations.
    (4)
    Last edited by DamianFatale; 12-23-2021 at 11:22 PM.

  2. #2
    Player
    Claire_Pendragon's Avatar
    Join Date
    Apr 2011
    Location
    Limsa Lominsa
    Posts
    1,619
    Character
    Claire Pendragon
    World
    Mateus
    Main Class
    Red Mage Lv 100
    Housing: not gonna happen, regardless of what ppl want.
    Marketboards: not a good idea, despite myself wanting it as well. (its a sort of "you think you want it, but you dont", as it would make every other town a ghost town, like ishgard, kugane, and crystarium)
    Inns: honestly nothing wrong with this. Its not needed, but its reasonable.
    World Visit: Kind of similar to Marketboards, but I feel this is an exception. When ppl go to main cities to world visit, they immediately teleport back out, so its not quite the same thing. So I agree this should be considered. And if not the mini hubs, the main hubs, like ishgard, kugane, and crystarium.
    (2)
    CLAIRE PENDRAGON

  3. #3
    Player
    DamianFatale's Avatar
    Join Date
    May 2015
    Location
    Ishgard
    Posts
    3,089
    Character
    Arctura Fengari
    World
    Balmung
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Claire_Pendragon View Post
    Housing: not gonna happen, regardless of what ppl want.
    Marketboards: not a good idea, despite myself wanting it as well. (its a sort of "you think you want it, but you dont", as it would make every other town a ghost town, like ishgard, kugane, and crystarium)
    Inns: honestly nothing wrong with this. Its not needed, but its reasonable.
    World Visit: Kind of similar to Marketboards, but I feel this is an exception. When ppl go to main cities to world visit, they immediately teleport back out, so its not quite the same thing. So I agree this should be considered. And if not the mini hubs, the main hubs, like ishgard, kugane, and crystarium.
    It would not make every town a ghost town. This game has millions of players now. And who honestly cared if it did. It's quality of life, and I don't need other players around to enjoy my favorite locations.
    (3)

  4. #4
    Player

    Join Date
    Dec 2014
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    1,682
    One of my FC-mates brought up a good point when I complained the scrip vendors in the Studium aren't active so you have to go to Radz-at-Han: space congestion. Consider the number of people who would be in the main room of the Studium crafting for quests and collectibles since the retainer bell's right there. All those people in that small space would cause it to come crashing down. Putting the market board and scrip/collectible vendors in different cities spreads out the player base which helps prevent instance servers from crashing or there being ridiculous lag. Think about how hard it was to target quest NPCs early on. Would you really want that to be a 24/7/365 problem with market boards, retainer bells, and the scrip/collectible NPCs?

    As much of an annoyance as it is to have to teleport back and forth, I'd much rather have that than unstable and massively overcrowded "Ideal Zone" instances. Here's a tip that's helped me be efficient with my time and money in Endwalker: set your Return for Sharalayan and use the free Confluence port to Ilsabard then use the cheap teleport to Radz. It's an extra step and additional short loading screen, but it's a lot cheaper; especially if you stock up in Sharlayan then craft for 30 minutes in Radz before going back.
    (5)

  5. #5
    Player
    DamianFatale's Avatar
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    May 2015
    Location
    Ishgard
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    3,089
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    Arctura Fengari
    World
    Balmung
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Illmaeran View Post
    One of my FC-mates brought up a good point when I complained the scrip vendors in the Studium aren't active so you have to go to Radz-at-Han: space congestion. Consider the number of people who would be in the main room of the Studium crafting for quests and collectibles since the retainer bell's right there. All those people in that small space would cause it to come crashing down. Putting the market board and scrip/collectible vendors in different cities spreads out the player base which helps prevent instance servers from crashing or there being ridiculous lag. Think about how hard it was to target quest NPCs early on. Would you really want that to be a 24/7/365 problem with market boards, retainer bells, and the scrip/collectible NPCs?

    As much of an annoyance as it is to have to teleport back and forth, I'd much rather have that than unstable and massively overcrowded "Ideal Zone" instances. Here's a tip that's helped me be efficient with my time and money in Endwalker: set your Return for Sharalayan and use the free Confluence port to Ilsabard then use the cheap teleport to Radz. It's an extra step and additional short loading screen, but it's a lot cheaper; especially if you stock up in Sharlayan then craft for 30 minutes in Radz before going back.
    If they all had those features, then people would naturally spread out and craft in their preferred location. They can also mitigate this by having permanent additional instances if they want. A lot of games have these for hub areas, and not just FFXIV. It's also pretty useful if you feel like the shout chat is getting a bit awful, and you just want to go to the same place but different vibe.
    (1)

  6. #6
    Player
    NegativeS's Avatar
    Join Date
    Jun 2021
    Location
    Azeroth
    Posts
    803
    Character
    Negative Space
    World
    Seraph
    Main Class
    Fisher Lv 100
    Housing isn't going to happen. The reason housing is as scarce as it is is due to server limitations, and, well... A thousand, thousand people already went over why they can't fix server limitations right now.
    (1)


    My outline for a Chemist healer: https://forum.square-enix.com/ffxiv/threads/513527-Healer-Concept-Draft-Chemist

  7. #7
    Player
    DamianFatale's Avatar
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    May 2015
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    Ishgard
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    Arctura Fengari
    World
    Balmung
    Main Class
    Dancer Lv 90
    Quote Originally Posted by NegativeS View Post
    Housing isn't going to happen. The reason housing is as scarce as it is is due to server limitations, and, well... A thousand, thousand people already went over why they can't fix server limitations right now.
    I don't think this is true. Housing can absolutely be expanded overtime as things get better and better. I wish people would be just a bit more optimistic, especially because new housing wards aren't going to stop being a thing any time soon. We have two additional ones as it is, and every once in awhile they add more divisions and subdivisions.
    (1)

  8. #8
    Player
    Akiudo's Avatar
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    Sep 2015
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    514
    Character
    Narumi Akiudo
    World
    Alpha
    Main Class
    Bard Lv 90
    Quote Originally Posted by DamianFatale View Post
    I don't think this is true. Housing can absolutely be expanded overtime as things get better and better. I wish people would be just a bit more optimistic, especially because new housing wards aren't going to stop being a thing any time soon. We have two additional ones as it is, and every once in awhile they add more divisions and subdivisions.
    "over time" thats the magic phrase right here. of course they could give us crystarium housing, or ala migho housing or whatever else location floats your boat housing, just like they are giving us ishgard housing now. these however take take and resources which just aren't there at the moment. maybe we will get crystarium housing sometimes in the future, but that is nothing that will or realistically even can happen in the foreseeable future right now.
    (5)

  9. #9
    Player Seraphor's Avatar
    Join Date
    Feb 2018
    Posts
    4,620
    Character
    Seraphor Vhinasch
    World
    Zodiark
    Main Class
    Gunbreaker Lv 100
    For previous expansion locations, sure.
    But the pount of splitting inns, marketboard, and endgame tome/script vendors up is to prevent all players congregating in and congesting one location.
    (1)

  10. #10
    Player
    DamianFatale's Avatar
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    May 2015
    Location
    Ishgard
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    3,089
    Character
    Arctura Fengari
    World
    Balmung
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Seraphor View Post
    For previous expansion locations, sure.
    But the pount of splitting inns, marketboard, and endgame tome/script vendors up is to prevent all players congregating in and congesting one location.
    I wouldn't be against them doing this when they become inevitably older, but I still think they should look into the possibility of just making them both that way from the beginning.
    (0)

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