And thats fair -- but the problem is that they already set themselves up with a standard on it. This can all be solved with that simple statement of that by someone in that team, and this entire point is now moot and understandable. The problem is: they havent, and have virutally be silent on the fact.
See its funny, since none of these didnt even come out until patches 5.3/5.4/5.5 -- which is even funnier considering that GNB and DNC still didnt get weapons for them; but did get weapons for Shinryu in 5.2.When I mentioned standard it was in relation to them keeping a routine with regards to how and when they're released, something that isn't necessarily a trend as of yet. It's inconsistent. Check the pattern for yourself it's barely there when you make a basis for comparison with every other piece of content. They've released them very randomly, to be frank. We got Suzaku/Seiryu before Zurvan and Byakko. Comparatively Sophia and Sephirot were released way back in SB. The level of planning on what is released and when is essentially playing raffle. - That was my point with standards.
Again, consistency is key. You cant earnestly release one thing during the life of an expansion then just not do it for the others -- come on. Thats inexcusable, they should be receiving weapons designed for Primals during at least their own expansion.
The problem is lack of communication:Finally, a point that I don't necessarily disagree with. Given the above I would just argue that if they have time to do it, or something - Then they shall. Otherwise sayonara. In other words developing primal weapons for old encounters where original models don't exist is bottom of the barrel with this list of priorities.
Heavensward: All new jobs get Primal weapons previously and withing their own expansion's timeframe
Stormblood: All new jobs get Primal weapons previously and within their own expansion's timeframe
Shadowbringers: All new jobs dont get previous Primal weapons and get only get one in 5.2 (disregarding Hades, since Hades is Shadowbringers content).
Thats a heavy and noticeable dip in quality without explanation. Sure, making 30+ different weapon models is a bit of a reach....but 8? Especially since they were being released during your own expansion meaning development was during the same time? Come on, you cannot defend that.