Quote Originally Posted by Skivvy View Post
I am majorly against them charging for housing. Other MMOs, including XIV's predecessor, manage to give equal housing to all players with no strings attached. It's really quite sad that they didn't have the foresight to see what a hot mess housing would become with the way they were implementing it. I am totally down for a full revamp but draw the line at actually charging customers more for it. This game pulls in so much money as it is, and quite often it feels as if SE is unwilling to put enough of that profit back into the game. I get it, they're a business, they have other projects.....but this game could use some love.
FFXI's "housing" was smaller than a studio apartment with no exterior options and primarily served as a storage space for most players because retainers didn't exist. Furniture was generally placed based on its function, bonuses, or effects rather than as a decoration since they could impact the element balance on your mog room which impacted gardening and various items could basically create more storage slots when placed. However the storage slots created by furniture were only accessible from your mog room. Accessing the moogle attendant in one of the temp rooms accessed when you go to other locations only gave access to the things in the basic safe.

Another thing that comes to mind is i that I feel a major part of this housing demand only exists because it's a finite resource. A majority of other MMO's that gave all players free housing seemed to have said resource remain almost entirely unused by mass majority of the game's player base. "They have enough well made, cute teddy bears for everyone? Meh I don't care. They only have 100,000 of the disfigured, poorly made, ugly ones? GIMMIE!"