So, they're breaking into the internet connection between the game client and the server?
How is that any different in effect than changing the game code?
They aren't breaking any internet connection. The data comes from the client / server, and is in memory. This memory is read, interpreted, and then written out to a log. This log is what is used for the parser, uploading, etc. So, to answer your question, it's not changing anything; it's just reading what is already in memory.
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