Mogstation has been said in the past to be 100% yes. So am i just to assume then our budget has decreased from past expansions despite the game making more money? Considering the decline in content.That is not how gaming company works.
You are paying subscription to SE and it doesn't mean every penny goes back to FF14 team.
The budge usually based how well a department is doing.
I am pretty sure they will get more budget this year, but it doesn't mean they always get that much.
The only source that is likely 100% goes back to FF14 is maybe Mogstation? Even that is a big maybe.
I viewed the gear obtained from Hero's Gauntlet as items that Elidibus had pulled from other worlds like the enemies and not really Ascian themed. Either way, it was disappointing after we'd only just gotta those armors not even a year ago.It's Ascian robes coming from a dungeon set in their world. What more thematically appropriate thing do you propose in its place?
If anything, it seemed out of place in the Heroes' Gauntlet and I have to wonder if they were planning ahead in a sort of "reverse gear recycling" intent. They knew they wanted something ancient-themed for the dungeon set in the ancient world, but budget-wise it would need to be a recycled design, so they created the design early and put it in one of the 5.X dungeons that was scheduled to have original gear designs.
My forum start date isn’t anywhere near where i started. I was just hesitant on interacting with the forum community based on my experiences in game.
Irregardless though, most controversial i meant by both the way the story went and how good/bad it was and also the effort put into other things.
we are seeing the worst case of gear reusing than we’ve ever seen in the past despite the game being delayed 6-7 months and SE making the most money from ShB.
I can sympathize with wanting to avoid official forums, thank you for clarifying that.
I personally really enjoyed the story even though pacing was not great at times. Subjective tastes and all that.
I agree, the rampant reuse of existing game assets is upsetting. I tend to be on the "more side" of the understanding of circumstances impacting game development continuum so it doesn't bother me a huge amount. My brother works for Nintendo of America so I've heard a lot about what's been going on from within a game development/publishing company. No joke, it's been very difficult for them so knowing that I can see how SE could have experienced similar setbacks that have led to current circumstances. I can certainly see how a lack of effort, either real or perceived, could bother others quite a bit.
It sounds like we agree on the fundamental issues you brought up. I hope they increase productivity and creation of new assets going forward; maintaining the current level of reuse with the amount of income the game's getting in conjunction with lessening of work restrictions will get irritating quickly.
Just now realized the level 88 crafted weapons are literally reused versions of the 83 dungeon….they literally reused weapons from the same patch in the same patch. Wtf?
This is not why we play this game, maybe you found the wrong game to play.This is getting ridiculous. (Endwalker MSQ and post MSQ spoilers)
So, it's been a thing for a very long time now where lots of dungeon gear gets reused in some way. Either dungeons reuse gear from other places or what have you. However, i had assumed with all the recent money making and player influx SE has had, we'd be seeing improvements on this, however it seems to have gotten beyond worse. The Tower of zot and Ktisis dungeons both reuse gear, but not only that, Ktisis reused gear and STILL didn't even make it dyable. Not only that either, but the 89 dungeon doesn't even give left side gear, only right side, which you could argue is because of the af gear but still, that's an entire gear set missing. I just finally did the two expert dungeons today and realized they also reused an entire music theme as the main theme for the place. Shouldn't we be seeing upgrades as each expansion goes on and not downgrades? The fact we're 4 expansions in and still don't have dyable dungeon gear is pretty appalling by itself but reusing it and not even making it dyable is beyond bad. Not to mention both the Sage and Reaper starter gear can't even be dyed, at least to my knowledge. Their level 70 and 80 af are the exact same and can't be dyed.
Nothing new there.
HW reused the Level 136 as Dravanian i195 (Aery > Anti Tower). Similarly and more appropriately they also reused the gear from Dusk Vigil as the i145 crafted gear.
Similarly SB reused the gear from Bardams for the crafted DoH/L Kudzu sets.
Like, have you not yet noticed this was already a thing long, long ago.
Those aren’t from the same patch though, at least the anti tower isn’t. Have you not noticed this? Also it literally hasn’t been this extreme until this expansion. I can understand it for the earlier expansions because they had wayyyy less of a budget. What’s the excuse for it now? Just pointing out that it’s been like this before isn’t a good excuse lol.Nothing new there.
HW reused the Level 136 as Dravanian i195 (Aery > Anti Tower). Similarly and more appropriately they also reused the gear from Dusk Vigil as the i145 crafted gear.
Similarly SB reused the gear from Bardams for the crafted DoH/L Kudzu sets.
Like, have you not yet noticed this was already a thing long, long ago.
Uhm you do realise that the latter part of my argument both are the self-same patch. Ishgardian Monastic Cyclas and Chimerical Felt Cyclas were both released with 3.0. Either read my full post or do the research before you reply.Those aren’t from the same patch though, at least the anti tower isn’t. Have you not noticed this? Also it literally hasn’t been this extreme until this expansion. I can understand it for the earlier expansions because they had wayyyy less of a budget. What’s the excuse for it now? Just pointing out that it’s been like this before isn’t a good excuse lol.
I never stated it as a defence, I just feel you aren't doing your research adequately enough if this comes as a surprise to you. I'm just pointing it out that it's been a trend, and a fairly historical one.
You also need to realise that budget isn't and nor should it be exclusive to glamour. There are other areas of the game where that goes. Personally, I think they've produced higher quality sets of gear by far since the days of Heavensward, but of course that much is subjective.
Besides, call it lazy development all you like but if the developers, or if the team aren't assigned a sufficient budget then no amount of hardworking development will overcome that. Not without working outside of their assigned hours, which was quite likely the case with primal weapons.
Last edited by Kaurhz; 12-22-2021 at 09:26 AM.
I literally said at least anti tower isn’t the same patch, meaning idk about the other one. You need to fully read my full post as well, do what you preach please. As far as doing my research adequately enough, it’s the fact that that was the first expansion of the game. This is the 4th. We should be seeing improvements in regards to things like this. Less reusing and more unique sets. Yes perhaps budgeting is the problem but then we need transparency on this. The fact they’ve stayed silent whilst literally giving us less when the game is making more is ridiculous. We should be seeing upgrades of content not downgrades especially 4 expansions in. The devs need to actually speak to their playerbase about budgeting issues if that is the case. Like, they literally reused a dungeon theme for an expert dungeon this expansion. I don’t recall them ever doing that before, and to do it in this expansion, the expansion after the one that broke record sales, is beyond insane.Uhm you do realise that the latter part of my argument both are the self-same patch. Ishgardian Monastic Cyclas and Chimerical Felt Cyclas were both released with 3.0. Either read my full post or do the research before you reply.
I never stated it as a defence, I just feel you aren't doing your research adequately enough if this comes as a surprise to you. I'm just pointing it out that it's been a trend, and a fairly historical one.
You also need to realise that budget isn't and nor should it be exclusive to glamour. There are other areas of the game where that goes. Personally, I think they've produced higher quality sets of gear by far since the days of Heavensward, but of course that much is subjective.
Besides, call it lazy development all you like but if the developers, or if the team aren't assigned a sufficient budget then no amount of hardworking development will overcome that. Not without working outside of their assigned hours, which was quite likely the case with primal weapons.
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