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  1. #41
    Player
    kejakalope's Avatar
    Join Date
    May 2015
    Posts
    195
    Character
    Calith Thrace
    World
    Balmung
    Main Class
    Reaper Lv 90
    Quote Originally Posted by ssunny2008 View Post
    What hard chokepoints?
    The three trees DPS/prioritization check on Titania, which kills roulettes to this day.

    The "hit the glowing add" phase on Innocence, which does the same even more frequently.

    The mashathon on WoL where if even one person biffs it the whole group has to start over.

    And the comets on [Trial 1 of Endwalker], which chew up pugs and spit them out.

    And yes, I'm aware those are all easy if you know what you're doing. I still get wipes in roulettes because... trial roulette is full of people who don't.

    Why should bad players actually be able to finish content? Does it make sense?
    MSQ content? Well, if you want the game to die because people are hard-blocked at impassable stuff that keeps them away from endgame, that's your lookout, but I suspect SE doesn't share your outlook.
    (1)

  2. #42
    Player
    ssunny2008's Avatar
    Join Date
    Mar 2014
    Posts
    581
    Character
    Micela Arzur
    World
    Shiva
    Main Class
    Pugilist Lv 91
    Quote Originally Posted by kejakalope View Post
    The three trees DPS/prioritization check on Titania, which kills roulettes to this day.
    Ppl don´t wipe on this because the DPS check is a huge one. They wipe on it because there are mostly dead players before and / or the tanks don´t take aggro from the west tree.

    Quote Originally Posted by kejakalope View Post
    The "hit the glowing add" phase on Innocence, which does the same even more frequently.
    I can agree on this, but it´s nothing more than "once seen, always seen". And seriously that players are that not aware of a fed lightning tether even if it´s their first try, is beyond me. Maybe the first add fails, but the other 3?

    Quote Originally Posted by kejakalope View Post
    The mashathon on WoL where if even one person biffs it the whole group has to start over.
    That´s a design issue, it has nothing to do with playerskill or being a great mechanic.

    Quote Originally Posted by kejakalope View Post
    And the comets on [Trial 1 of Endwalker], which chew up pugs and spit them out.
    This is another "once seen, always seen" example. This trial, even in EX... can easily be carried by one player with a mark above his head. Just follow him, nothing else is to take care about in the whole fight.

    Quote Originally Posted by kejakalope View Post
    And yes, I'm aware those are all easy if you know what you're doing. I still get wipes in roulettes because... trial roulette is full of people who don't.
    Don´t know about you or your skill, won´t judge about that. But i can judge about my personal experience and what i see from others. When i´m able to solo-carry any shit out of mentorroulette somehow or solotank EX content, or that i see that the new EX content is played without healers or solotank/soloheal already, than this game has a serious issue.



    Quote Originally Posted by kejakalope View Post
    MSQ content? Well, if you want the game to die because people are hard-blocked at impassable stuff that keeps them away from endgame, that's your lookout, but I suspect SE doesn't share your outlook.
    Maybe just don´t put every dungeon and trial into the MSQ?! Maybe give us real hardmode iterations like they meant to be in ARR?

    On the other hand, we´ve trusts and those fights are balanced around them. So far i would call it "solo-instanced" content which is definately clearable for the story. For others, who wants to have a real MMORPG experience, you go in with 8 players and the fight... of course should be harder.

    Imo SE is punishing every player who is able to press more than 1 button and moving from A to B, meanwhile showing a middlefinger to their own graphic and animation-team. Giving us great looking content, which are nothing but boring "run throughs", is wasted effored for them and wasted time for us.
    (3)
    Last edited by ssunny2008; 12-22-2021 at 02:16 AM.

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