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  1. #1
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    Quote Originally Posted by Starlord View Post
    That's what SE is doing.

    How is preparing, planing and expected outcome have anything to do with the Community blowing things out of proportion before even the patch is released? :/

    Because SE is known for making huge mistakes and than saying, oops we will fix it at a later date. By the way SE statement of fix it later is either 6 months down the road or never.

    I myself am concerned at what SE is or has done with the job system. As I play thm and am looking at blm, the ability to not be able to cure or buff one's self is not something I am thrilled about. As much as I hate to say this (I will have to wait and see) exactly what has been done.

    In closeing there is no reason that players can not hold a discussion about their concerns with or without experiencing the content. Again SE is known to do things that dont work very well or is broken.
    (2)

  2. #2
    Player
    Starlord's Avatar
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    Mar 2011
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    Character
    Luna Sushima
    World
    Siren
    Main Class
    Samurai Lv 91
    Quote Originally Posted by Maxthunder View Post
    Because SE is known for making huge mistakes and than saying, oops we will fix it at a later date. By the way SE statement of fix it later is either 6 months down the road or never.

    I myself am concerned at what SE is or has done with the job system. As I play thm and am looking at blm, the ability to not be able to cure or buff one's self is not something I am thrilled about. As much as I hate to say this (I will have to wait and see) exactly what has been done.

    In closeing there is no reason that players can not hold a discussion about their concerns with or without experiencing the content. Again SE is known to do things that dont work very well or is broken.
    SE is known to do this and do that is all subjective and Opinionated, depends on how you look at it :/.

    Edit: also Expressing Concern about something we know hardly about, is like Expressing concern for a new Restraunt Opening up without first trying it first
    (4)
    Last edited by Starlord; 03-06-2012 at 02:30 AM.

  3. #3
    Player
    Jinrya-Geki's Avatar
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    Mar 2011
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    Limsa Lominsa
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    2,845
    Character
    Jinrya Geki
    World
    Excalibur
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Starlord View Post
    SE is known to do this and do that is all subjective and Opinionated, depends on how you look at it :/.

    Edit: also Expressing Concern about something we know hardly about, is like Expressing concern for a new Restraunt Opening up without first trying it first
    I look at it more like this, you have two workers. One is a full timer (blm), the other a part timer(Thm). Full timer does the same exact work as the part-timer in that one department, but can only work in one department. While the part-timer can not only work in that department but others as well.

    Why be a full timer if the part timer can do more and show he is better at doing more?
    (4)

  4. #4
    Player
    Reaujien's Avatar
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    Mar 2011
    Location
    Uld'ah
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    255
    Character
    Reaujien Reveille
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Jinrya-Geki View Post
    I look at it more like this, you have two workers. One is a full timer (blm), the other a part timer(Thm). Full timer does the same exact work as the part-timer in that one department, but can only work in one department. While the part-timer can not only work in that department but others as well.

    Why be a full timer if the part timer can do more and show he is better at doing more?
    Sounds like you're just going to have to play BLM in some of the new party-oriented content coming out on Friday (or w/e they decide to release 1.21). Creating analogies in an attempt to try and reiterate or clarify your anxieties/speculations doesn't make them any less of what they are: anxieties/speculations.
    (5)

  5. #5
    Player
    Jinko's Avatar
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    Mar 2011
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    Gridania
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    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Jinrya-Geki View Post
    I look at it more like this, you have two workers. One is a full timer (blm), the other a part timer(Thm). Full timer does the same exact work as the part-timer in that one department, but can only work in one department. While the part-timer can not only work in that department but others as well.

    Why be a full timer if the part timer can do more and show he is better at doing more?
    Assuming they get paid the same why would you want to do more work ?
    (0)

  6. #6
    Player
    Choyi's Avatar
    Join Date
    Jun 2011
    Location
    Gridania
    Posts
    266
    Character
    Choyi Baeldurn
    World
    Hyperion
    Main Class
    Marauder Lv 60
    While BLMs haven't always had every elements spell in every game in the series, thunder, water(where did water go in XIV?), fire and blizzard are the elements thats usualy been present in BLM arsenal troughout majority of games.
    I'd hope to see some more black/dark magic usable by black mages, such as Bio, Demi, Osmose, Curse, Drain etc.

    Possibly thoose will still be implemented at later point at higher level cap, tho I feel the spell repetoar is a bit shallow as is atm (espec if ancient magic will turn out having a 15min cd).

    I'd guess that jobs will have some way of enchancing their intended roles over classse tho, be it that they have higher stats, bonus damage, or just that SE makes classse a bit weaker in their roles, smaller adjustmens like that could mean alot.

    While there is a small chance its not perfectly balanced I'd personaly assume S-E has put some thought into how to make jobs competetive vs classes for high level group content.
    (1)

  7. #7
    Player
    MartaDemireux's Avatar
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    Mar 2011
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    1,044
    Character
    Hiraeth Petrichor
    World
    Excalibur
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Choyi View Post
    While BLMs haven't always had every elements spell in every game in the series, thunder, water(where did water go in XIV?), fire and blizzard are the elements thats usualy been present in BLM arsenal troughout majority of games.
    I'd hope to see some more black/dark magic usable by black mages, such as Bio, Demi, Osmose, Curse, Drain etc.

    Possibly thoose will still be implemented at later point at higher level cap, tho I feel the spell repetoar is a bit shallow as is atm (espec if ancient magic will turn out having a 15min cd).

    I'd guess that jobs will have some way of enchancing their intended roles over classse tho, be it that they have higher stats, bonus damage, or just that SE makes classse a bit weaker in their roles, smaller adjustmens like that could mean alot.

    While there is a small chance its not perfectly balanced I'd personaly assume S-E has put some thought into how to make jobs competetive vs classes for high level group content.
    Water as an elemental attack has mainly been Blue Magic, Geomancy or a Summon. It was actually very rarely seen as a BLM nuke and I believe the first official BLM nuke featuring water was Vivi in FF9.

    Water in XIV was originally a CNJ spell but they removed it from player use. It was hinted that cure may be water-based but no water potency gear has an affect. It is likely going to be the main nuke element of an unreleased DoM.

    Edit: Scratch that, you could draw water in FF8. However, after 8 it became more common in the BLM repertoire but rarely ever saw increased level aside from the base "water." 10, 10-2, 11, 12 (by enemies) and 13 were the only ones to feature higher tiers.

    SE did say however that paladin's were supposed to have lower HP but higher defense... I don't know what happened with that but I can only guess the differences between class and job are going to be shown primarily via JSE.
    (0)
    Last edited by MartaDemireux; 03-06-2012 at 10:52 AM.
    * I fully give permission for any of my written ideas to be used by SE without recognition.

  8. #8
    Player
    Choyi's Avatar
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    Jun 2011
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    Gridania
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    Character
    Choyi Baeldurn
    World
    Hyperion
    Main Class
    Marauder Lv 60
    Quote Originally Posted by MartaDemireux View Post
    Water as an elemental attack has mainly been Blue Magic, Geomancy or a Summon. It was actually very rarely seen as a BLM nuke and I believe the first official BLM nuke featuring water was Vivi in FF9.

    Water in XIV was originally a CNJ spell but they removed it from player use. It was hinted that cure may be water-based but no water potency gear has an affect. It is likely going to be the main nuke element of an unreleased DoM.

    Edit: Scratch that, you could draw water in FF8. However, after 8 it became more common in the BLM repertoire but rarely ever saw increased level aside from the base "water." 10, 10-2, 11, 12 (by enemies) and 13 were the only ones to feature higher tiers.

    SE did say however that paladin's were supposed to have lower HP but higher defense... I don't know what happened with that but I can only guess the differences between class and job are going to be shown primarily via JSE.
    You might be right on water, as I recalled it from memory of BLMs; Vivi in IX, Lulu in X and BLMs in XI, VII and VIII didnt realy have set job/class roles of BLM etc.
    The "elemental wheel" is rahter crooked in XIV, but in most of the later FF games a BLM could counter most of the basic elements themselves(like water > fire > ice > lightning > water etc).

    I realy hope JSE won't be the major difference, I'd much rather see it being stats or traits.
    Getting stuck with the limited options of using mainly(or only) JSE equipment for jobs to gain an overall edge over classes would be very disapointing and remove a big part of character customization in terms of gear choices.

    While jobs having a handful of exclusive abilites is a upgrade I can't see that impacting a huge advantage over classes alone, but perhaps patch will prove me wrong in that since we don't know exactly how powerful our new abilites and spells will be.
    (1)