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  1. #1
    Player
    aveyond-dreams's Avatar
    Join Date
    Sep 2021
    Posts
    2,305
    Character
    Fenris Pendragon
    World
    Spriggan
    Main Class
    White Mage Lv 80
    "Old smn mains" however are not unified in any way shape or form. There were those who tolerated the state of affairs all throughout Shadowbringers who are thrilled with the rework and have never been happier, and there is a tiny but vocal minority of people who won't stop complaining that their complex poison mage got taken away. The only way to satisfy the latter is to give them Necromancer or something. Twisting Summoner to suit their desires brought the job to the point where the devs threw up their hands in surrender and ultimately led to the rework.

    Stocking ruin ivs was not that great of a mechanic, and there is no way that I would ever support bringing back dots to babysit. One thing is a one-off ability like Gunbreaker's dot that you press once its available, which could easily fit for a Leviathan or Ramuh inspired attack, but another thing is the dot babysitting from old Summoner. That whole concept can stay in the trash or it can be tacked on to Necromancer in 2 years, but it certainly does not need to resurface in Summoner.

    As a general point, anyone who brings up "bbbut Rydia casted Bio!" already loses legitimacy because why on earth would a *Summoner* prefer to use poison magic instead of primal-themed abilities? You already have Bahamut. I'm now a Summoner main after having abandoned the mess of a class we got in Shadowbringers and I say what we need are more primals, not Bio. Moving some more higher level abilities down to lower levels would be great for the class, and some primal-themed attacks to weave in between our currently existing spells would be the most thematically appropriate way to go about things.
    (13)
    Last edited by aveyond-dreams; 12-19-2021 at 05:27 PM.

  2. #2
    Player
    Gallus's Avatar
    Join Date
    Sep 2013
    Posts
    1,260
    Character
    Vermilion Rose
    World
    Phantom
    Main Class
    Summoner Lv 100
    I have already played and enjoyed more the new Endwalker SMN than all the other SMN versions of the other expansions combined.
    Garuda-Egi taking half a minute to cast contagion or having to cast sustain on your pet because it kept dying to random stuff?

    How I miss those times.

    Nope.
    (8)

  3. #3
    Player
    CKNovel's Avatar
    Join Date
    Aug 2019
    Posts
    1,915
    Character
    Cassia Kaedhan
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by aveyond-dreams View Post
    "Old smn mains" however are not unified in any way shape or form. There were those who tolerated the state of affairs all throughout Shadowbringers who are thrilled with the rework and have never been happier, and there is a tiny but vocal minority of people who won't stop complaining that their complex poison mage got taken away. The only way to satisfy the latter is to give them Necromancer or something. Twisting Summoner to suit their desires brought the job to the point where the devs threw up their hands in surrender and ultimately led to the rework.
    Not like all SMN mains I know are complaining about the braindead aspect of the job.
    Not like there was a meme about the SMN rotation simplified as playing with legos.

    You can defend as hard as you can and shell yourself, there are people who are unhappy with the state of the job.
    Do you have to agree? No. But you have to accept their opinion as they are just that, opinions.

    One poor dot won't bring ShB summoner back, you are overexagerating the situation. Plus, the problem was never the dot but the terrible pet AI.
    And we also discussed the bio part, IV SMN is IV SMN, XIV SMN is XIV SMN. No one cries that MCH isn't using a melee job using a spear.

    People are unhappy and it's quite impolite of you to try to silence their voices by repeating "But it's a minority!!!"
    (24)

  4. #4
    Player
    OtakuSempai's Avatar
    Join Date
    May 2019
    Posts
    119
    Character
    Corvus Marcellus
    World
    Exodus
    Main Class
    Sage Lv 90
    Quote Originally Posted by CKNovel View Post
    Not like all SMN mains I know are complaining about the braindead aspect of the job.
    Not like there was a meme about the SMN rotation simplified as playing with legos.

    You can defend as hard as you can and shell yourself, there are people who are unhappy with the state of the job.
    Do you have to agree? No. But you have to accept their opinion as they are just that, opinions.

    One poor dot won't bring ShB summoner back, you are overexagerating the situation. Plus, the problem was never the dot but the terrible pet AI.
    And we also discussed the bio part, IV SMN is IV SMN, XIV SMN is XIV SMN. No one cries that MCH isn't using a melee job using a spear.

    People are unhappy and it's quite impolite of you to try to silence their voices by repeating "But it's a minority!!!"
    Exactly, so sick of people like this. Overly dismissive, rude apologists who think they can handwave away their fellow player's opinions.
    (9)
    Quote Originally Posted by anhaato View Post
    The biggest issue is that square just can't reconcile that some people won't play some jobs optimally. Instead of accepting that people will do that and complain about jobs being hard, they lower the skill ceiling on them. Sure it might make the more casual players happy, but even then for a job like this it's very rarely going to make someone who hated the job start loving it and want to main it. Meanwhile those who enjoyed it before feel alienated.

  5. #5
    Player
    Cithaerias_pyropina's Avatar
    Join Date
    Jan 2020
    Location
    Warrior
    Posts
    365
    Character
    Qynden Peltier
    World
    Cactuar
    Main Class
    Warrior Lv 100
    Quote Originally Posted by aveyond-dreams View Post
    Snip
    I'm a "new" SMN main and I think the job is the most boring thing in all existence until level 86. I have made this alt a week before early access and have played and leveled SMN from 1 to 67 so far and have done ARR, HW and 80% of StB and so far it has been the exact same rotation since level 10. Press Aethercharge/Trance/Summon Bahamut, spam Ruin/Ruin 2/Ruin 3/Astral Impulse, blow all your cooldowns during the first 3 Ruins/Astral Impulses. Summon Garuda/Titan/Ifrit. Spam 4 fast instant Ruins, 4 regular instant Ruins and then 2 slow Ruins. All until level 86 when you finally get the dash, slipstream and mountain buster ogcd weave and even then that barely changes what you do. I had to level RDM concurrently to get away from the absolute monotony of Ruin spamming.
    (6)

  6. #6
    Player
    Palladiamors's Avatar
    Join Date
    Feb 2017
    Posts
    309
    Character
    Ishimar Furial
    World
    Cactuar
    Main Class
    Summoner Lv 93
    Quote Originally Posted by aveyond-dreams View Post
    "Old smn mains" however are not unified in any way shape or form. There were those who tolerated the state of affairs all throughout Shadowbringers who are thrilled with the rework and have never been happier, and there is a tiny but vocal minority of people who won't stop complaining that their complex poison mage got taken away. The only way to satisfy the latter is to give them Necromancer or something. Twisting Summoner to suit their desires brought the job to the point where the devs threw up their hands in surrender and ultimately led to the rework.

    Stocking ruin ivs was not that great of a mechanic, and there is no way that I would ever support bringing back dots to babysit. One thing is a one-off ability like Gunbreaker's dot that you press once its available, which could easily fit for a Leviathan or Ramuh inspired attack, but another thing is the dot babysitting from old Summoner. That whole concept can stay in the trash or it can be tacked on to Necromancer in 2 years, but it certainly does not need to resurface in Summoner.

    As a general point, anyone who brings up "bbbut Rydia casted Bio!" already loses legitimacy because why on earth would a *Summoner* prefer to use poison magic instead of primal-themed abilities? You already have Bahamut. I'm now a Summoner main after having abandoned the mess of a class we got in Shadowbringers and I say what we need are more primals, not Bio. Moving some more higher level abilities down to lower levels would be great for the class, and some primal-themed attacks to weave in between our currently existing spells would be the most thematically appropriate way to go about things.
    Huh, funny, seems to me like you've got that backward. I see a vocal minority, most of whom never played summoner before and espouse as such, praising it, while most old summoners hate it and have stopped playing it. With any luck they'll ignore people like you and fix this train wreck.
    (6)

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