Yeah...after a certain point, I think that classes should be removed from the queue/join lists (Haukke Manor being the stopping point), forcing people to use their job stones at an appropriate level. That is a bigger issue than materia use.
Except the “insane stat increase” is only a couple percent in actuality. Being fully melded doesn’t matter unless you’re doing Savage or Ultimate. Not even current Extremes really need it. Materia has its importance, but this post is quite disingenuous.
Sage | Astrologian | Dancer
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Hyomin Park#0055
Tell me you've never wiped at 0.1% without telling me you've never wiped at 0.1%
It's not a lot of free damage but it's free damage all the same, so I will always promote materia use.If materia was hard to come by it'd be one thing, but it is not. The game practically throws materia at people.
I have. Plenty of times due to deaths or other dumb mistakes. Doesn’t change that the post I answered is disingenuous.
Aside from the fact that, if you are wiping to 0.1% enrage, your problem is not materia. That is either:
1. Too many deaths (the most likely cause)
2. DPS lacking damage due to rotational problems
3. Healers not contributing to damage (actually the reason for a group I was in hitting enrage in TEA)
4. Tanks not contributing to damage enough
It’s not a materia issue. Especially for any of the content we have now. The only time it makes or breaks is Week 1 Savage in the third and fourth fights, and in Ultimates (where not having VIT melds would actually kill you, back when those were a thing).
Your implication that people who meld care about performance is skewed. You can have fully melded individuals who have no idea how to play their job/role. The two don’t go hand in hand. So I don’t really think forcing the requirement would help. Aside from the fact that it would be easily bypassed.
Yes. But again. Doesn’t change that the post is disingenuous. It’s fine to recognize the gains of materia. But don’t over-inflate it. That’s just the spread of misinformation.
“Insane stat gain” implies that materia adds a hugely significant amount of gained stats. I never said you didn’t get gains from it—but the implication is not “insane”, per that individual. Roughly 5% to 7% the last time I looked at estimates, which was some time back in Eden’s Verse.
Last edited by HyoMinPark; 12-19-2021 at 10:23 AM.
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Hyomin Park#0055
is it free? are you supplying the materia? Can i put gathering materia..would that suffice for your standards? You see where this is going. ilevel is a thing. I understand what you are saying but if you have tighter standards then maybe you should aim for a static
also, I've seen plenty penta melders poop the bed while weee ol non melded me is alive. you dont need vit materia anymore. All jokes aside, just not a good idea.
Last edited by Joint; 12-19-2021 at 10:17 AM.
Your post perfectly represents the kind of person that I do not want to do savages/extremes with in party finder. My only standard is that I play with people who try to not gimp themselves. By leaving slots empty (with applicable materia) and going into endgame, you show that you do not care for your own character or about your fellow players. The game THROWS materia at you in high level dungeons. You not taking the 5 seconds to affix them is a speaks volumes towards the way you think. This mindset brings down everyone else around you.
Last edited by DinahDemiurge; 12-19-2021 at 10:17 AM.
Melding your gear (with appropriate materia, no piety on PLD) is just as much part of prepping for raid as having HQ food enough for the full lockout, and early in tier, having potions (I'm far more willing to forgive potions than food because they're harder to track and easy enough to have them not weave properly).
It's less controversial and more how exactly does the OP expect the game to police something like this past "something in the slot" which doesn't really solve the problem since as others have pointed out, someone can put any sort of higher level materia in there to bypass the requirement.
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