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  1. #1
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,988
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by meowmaou View Post
    I dunno about that, RPR feels like it's got a lot more to keep track of than MNK, once you hit 90 at least. I've got 3 melees at 90 so far and in terms of depth I'd rate them something like NIN > RPR >>> MNK. Haven't leveled SAM or DRG yet.
    Having three gauges that don't ultimately impact your play is still little to no impact on your play. Most of Reaper's complexity goes only as deep as the outermost layer of one's skin.

    Syncing Blitz and coordinating it to fight length has far more going on than does Reaper's mechanics... quite possibly all of them combined.
    (0)

  2. #2
    Player
    meowmaou's Avatar
    Join Date
    Dec 2021
    Posts
    55
    Character
    Demi Guul
    World
    Lamia
    Main Class
    Ninja Lv 90
    Quote Originally Posted by Shurrikhan View Post
    Having three gauges that don't ultimately impact your play is still little to no impact on your play. Most of Reaper's complexity goes only as deep as the outermost layer of one's skin.

    Syncing Blitz and coordinating it to fight length has far more going on than does Reaper's mechanics... quite possibly all of them combined.
    I feel like I'm rationing gauges and keeping track of cooldowns and planning shit way more on RPR than I do on MNK. Maybe it's just because I'm new to RPR, I couldn't say. I really don't think Blitz is offering anything more than RPR's gauges do. MNK is shallow as hell at the moment. That's not to say RPR is deep, I don't think any job in this game is at the moment.

    Regardless at this point I'm more likely to just pick my jobs purely off aesthetic and stick with them no matter what, because nothing seems to be sacred when it comes to SE balancing/rework/gameplay changes.
    (3)
    Last edited by meowmaou; 12-17-2021 at 09:25 AM.