




People have reported being unable to get into their houses in the dead of night when queues are <30. I don't think there's a lot of people moving zones at that time.I don't think this happens when there's too many people in a place, I think it happens when too many people try to go to a place.
The big FATE in Thavnair spawned but I couldn't change instance to get to it because the aetheryte wouldn't let me change instances and gave that error message. The instance I was trying to go to had under 250 people in it. Later I tried going to wait for the Chi FATE, and it happily let me into an instance that already had over 500 people already waiting in it with no problem. And last night when the Starlight event started I wasn't able to teleport to Gridania for a few minutes.
If the problem was people afking in their house then why does it always clear up after a couple minutes? If people afking in their house for hours was keeping you out of yours, then your house would be inaccessible for hours. Not minutes.


This happened to me just this morning with a server queue of about 20. Took around 5 mins of trying to finally get in to the house.
Using a tiers app that interact with the game is agains tos so yeah using macro from keyboard or other macro app is outside of the ig macro is agains tosDo we have a working definition of what SE considers a "bot"? I ask because, using a bot, at least what I consider a bot, to dodge an afk timer would be overengineering something that can be done pretty simply. A lot of players have Logitech G keyboards (or an equivalent from some other manufacturer) with macro keys that you could easily configure to keep you from idling for 30 minutes. Is that a bot?
Someone with a fairly basic keyboard could get a small weight and place it on their W key so their character is constantly running forward into a wall. Is that a bot?
A controller user I suppose could tape their analog stick so their character constantly moves.
It's a simple thing to bypass. If it's not actually against the rules to bypass it, it probably should be. If I was using any of those methods, I would expect to get kicked with some sort of temp ban if I was caught - I have no idea if that's what actually happens or not though.

It wont fix the ques, those are login server issues not actual in game server problems. Sure the population limit is different to the Log in capacity since SE have never said the live servers ever reached capacity, only that the log in servers reach their capacity.





Bots can do far more sophisticated things than interact with a pop-up.perhaps by sending a big message that pops up in the center of the screen of those who stay inside their house for more then 1h, if the person does not respond to the message within 30min they get kicked. Pretty sure this would make it possible for more people to actually play.
They need to just do what they did in SB and rollout daily reboots of the servers in the morning. Ya it sucks, but do it in the morning where the least amount of people are actively playing and kick out the afk botters that have already left for work.
Kicking out people afking means more people can log in which means the login server is less impacted. Its not going to magically fix it, but it will help.

Maybe my server is not as populated as some NA ones, but never have I ever seen the world is at max capacity, even before EW you get the "World is full" que pop up Its simply the log in server doing slower log in events. If the Afk thing was such a huge deal then why have they not said anything about it?
Last edited by ScarletDawn; 12-17-2021 at 03:15 AM.





Plenty of people are moving zones at all hours, because of the long queue people are playing when they can get in instead of at normal primetime hours.
If it were due to akfers then it would be a constant problem every time you tried to go in your house, not a 'five minutes once a day' problem.
SE could have housing zones at a lower priority since they aren't important to gameplay, so it could be that the server handles people trying to move to normal zones first, so any congestion would also congest housing.


Wouldn't a random server reset on housing do it?
Is that even possible? Like targeting just the housing instances and logging people out of them?
About the only way I can think to combat this other than barring people from entering their houses.
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