Lmao you can tell none of the people railing against parsers in this thread actually raid at a high level.
Why are there so many casual Karens that want to control what other people do? Insecure I guess.
Lmao you can tell none of the people railing against parsers in this thread actually raid at a high level.
Why are there so many casual Karens that want to control what other people do? Insecure I guess.
Last edited by Skiros; 12-15-2021 at 04:33 AM.
They have a point when it comes to people harassing others with parse numbers. However, that is about it and the consensus is that people who are harassing others with parsers should be reported and banned. The people properly using parsers however shouldn't have actions taken against them like removing the ability for parsers to exist. They are invaluable tools for raids and not having them would devastate the raid scene.
You realize this has been advertised in the game for years. You can use a raid calculator all you want, just don't bop it on someone's head. There is also the aspect if 8 people agree to share things without issue, who's to argue with that? I've been in extreme and savage farms for years and that's a norm.
Correct. Many casual players feel threatened and uncomfortable with this. There’s nothing wrong with that. The developers have always made a point to cater to casual players. It was a founding goal of ARR. Whether someone has completed Savage yet is of no relevance, as the content is open to all who have a subscription. Better yet, it’s even open to those without one; FFXIV has only been able to grow by broadening the audience of who might play an MMO. Seeing one’s own damage might be beneficial, but the social phenomenon of logging is a legitimate concern to the community at large. Said phenomenon is no longer limited to a small group of insular raiders, but instead is publicized openly on Twitch and other places. FFXIV streamers have huge audiences now. The FFXIV population is exploding in America due to it and recent events concerning World of Warcraft, which has a similar logging culture. Thus, the increase in popularity for parsing and logging culture is new, even if said things existed in a smaller form in the past.
The issue at hand isn’t just isolated incidents of harassment, it’s a culture that has taken root within the FFXIV community and occasionally bleeds over into the game proper as OP illustrated. The change in game culture is the root cause of what OP described. Square Enix only deals with the symptoms by addressing inappropriate expression in-game. Far worse behaviors exist outside of the game. People are doxxed and harassed just because of their parse. This happened in Japan to a prominent player, which caused Yoshida to take a firm stance against damage meters to say “just don’t do it”. FFlogs could take initiative against bad actors by making log uploads opt-in instead of opt-out. The webmaster could easily do this. The community could also crack down on harassment within its own Discords and forums, although this is harder. The easiest, albeit unpopular, solution would be for Square Enix to remove the battle log. Regardless, as OP illustrated, it’s a problem and a legitimate concern.
Last edited by caffe_macchiato; 12-15-2021 at 04:50 AM.
Exactly, this has been a norm for ages and I seriously question whether the people saying the WoW influx is to blame have been playing this game at all before the influx.You realize this has been advertised in the game for years. You can use a raid calculator all you want, just don't bop it on someone's head. There is also the aspect if 8 people agree to share things without issue, who's to argue with that? I've been in extreme and savage farms for years and that's a norm.
i mean, yoshi knows about it. all it boils down to. dont be a prick about it.
for a year, would you rather be secretly filmed at random moments and have the footage uploaded to your social media or loose $100 when ever you said a curse word?
You said a lot of words but you have not explained why people should adjust for someone's insecurity. Sounds more like a personality issue to me. I never gave a damn if I underperform and play like a monkey in a video game that I don't tryhard in. I don't care if I perform the worst in Destiny or shooters and I certainly am not threatened by speedrunners completing my favorite games in less than a tenth the amount of time I spend getting through the first zone. If hardcore raiders parsing high makes you insecure that's your problem, not theirs.Correct. Many casual players feel threatened and uncomfortable with this. There’s nothing wrong with that. The developers have always made a point to cater to casual players. It was a founding goal of ARR. Whether someone has completed Savage yet is of no relevance, as the content is open to all who have a subscription. Better yet, it’s even open to those without one; FFXIV has only been able to grow by broadening the audience of who might play an MMO. Seeing one’s own damage might be beneficial, but the social phenomenon of logging is a legitimate concern to the community at large. Said phenomenon is no longer limited to a small group of insular raiders, but instead is publicized openly on Twitch and other places. FFXIV streamers have huge audiences now. The FFXIV population is exploding in America due to it and recent events concerning World of Warcraft, which has a similar logging culture. Thus, the increase in popularity for parsing and logging culture is new, even if said things existed in a smaller form in the past.
The issue at hand isn’t just isolated incidents of harassment, it’s a culture that has taken root within the FFXIV community and occasionally bleeds over into the game proper as OP illustrated. The change in game culture is the root cause of what OP described. Square Enix only deals with the symptoms by addressing inappropriate expression in-game. Far worse behaviors exist outside of the game. People are doxxed and harassed just because of their parse. This happened in Japan to a prominent player, which caused Yoshida to take a firm stance against damage meters to say “just don’t do it”. FFlogs could take initiative against bad actors by making log uploads opt-in instead of opt-out. The webmaster could easily do this. The community could also crack down on harassment within its own Discords and forums, although this is harder. The easiest, albeit unpopular, solution would be for Square Enix to remove the battle log. Regardless, as OP illustrated, it’s a problem and a legitimate concern.
The only issue I see is the harassment. If there was no harassment, then there would be no issue. There is nothing that needs to be done against parsing in general, only the harassment. I don't see anything wrong with parsing culture if people aren't being harassed over their parses. Furthermore, there is already a solution, just report the people harassing.Correct. Many casual players feel threatened and uncomfortable with this. There’s nothing wrong with that. The developers have always made a point to cater to casual players. It was a founding goal of ARR. Whether someone has completed Savage yet is of no relevance, as the content is open to all who have a subscription. Better yet, it’s even open to those without one; FFXIV has only been able to grow by broadening the audience of who might play an MMO. Seeing one’s own damage might be beneficial, but the social phenomenon of logging is a legitimate concern to the community at large. Said phenomenon is no longer limited to a small group of insular raiders, but instead is publicized openly on Twitch and other places. FFXIV streamers have huge audiences now. The FFXIV population is exploding in America due to it and recent events concerning World of Warcraft, which has a similar logging culture. Thus, the increase in popularity for parsing and logging culture is new, even if said things existed in a smaller form in the past.
The issue at hand isn’t just isolated incidents of harassment, it’s a culture that has taken root within the FFXIV community and occasionally bleeds over into the game proper as OP illustrated. The change in game culture is the root cause of what OP described. Square Enix only deals with the symptoms by addressing inappropriate expression in-game. Far worse behaviors exist outside of the game. People are doxxed and harassed just because of their parse. This happened in Japan to a prominent player, which caused Yoshida to take a firm stance against damage meters to say “just don’t do it”. FFlogs could take initiative against bad actors by making log uploads opt-in instead of opt-out. The webmaster could easily do this. The community could also crack down on harassment within its own Discords and forums, although this is harder. The easiest, albeit unpopular, solution would be for Square Enix to remove the battle log. Regardless, as OP illustrated, it’s a problem and a legitimate concern.
casual players don't know and will never know what parsing is or what it means unless someone explains it to them
you're projecting your dislike of parsers onto a huuuge number of players that don't even know about this "severe" issue
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