I think datamining is actually very good for the industry. It gives a lot of insight into how games are developed, and how much care (or lack thereof) the developers put into them.
For example, in Civ VI, each of the leader models have a secret Firaxis logo hidden somewhere (the model, the textures, the alpha mapping, etc.). Many of them wouldn't even be discoverable without datamining, and some of them were hidden very cleverly.
Also, spoiler culture is nonsense. If spoiling media ruins it for you, you don't have a very deep appreciation for the work in general and only care about banal surprises.
That didn’t matter for UwU. People still didn’t figure out the Woke mechanic for the primals until progging it for ~10 hours and constantly dying to the magitek bits. Also didn’t really make a difference for TEA despite them having access to the Enigma Codex tooltip.
Please explain how automating processes with a botting program/script is “playing the game legit”. I’m curious as to your reasoning here.
Last edited by HyoMinPark; 12-15-2021 at 01:22 AM.
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Hyomin Park#0055
Right now, the afk avoiding shitheads.
Yes, I find it weird that there are people who scream bloody mary every time someone mentions "the moon" in the game. Like, it was in the trailer, what do you expect? 99% of the things that people say "omg spoiler!" really isn't one. But what I mean about datamining is that people turn the game into a spreadsheet. It should really be about the journey and people shouldn't be called out because they don't have BiS. It's really the result of datamining that I don't like. I appreciate learning more about the intricacies about how whatever game I am playing works because that's just how I am and the more lore, the better. But it's the spreadsheets that come after the datamining that bothers me most.I think datamining is actually very good for the industry. It gives a lot of insight into how games are developed, and how much care (or lack thereof) the developers put into them.
For example, in Civ VI, each of the leader models have a secret Firaxis logo hidden somewhere (the model, the textures, the alpha mapping, etc.). Many of them wouldn't even be discoverable without datamining, and some of them were hidden very cleverly.
Also, spoiler culture is nonsense. If spoiling media ruins it for you, you don't have a very deep appreciation for the work in general and only care about banal surprises.
using parsers of any kind is datamining own and others data.To me I think it has to be data mining. I think data mining is an insult to all the developers who worked tirelessly for the game. It affects everyone unfortunately and not just those who want spoilers. I think it outranks gil sellers imo
What ToS violation do you think is worse?
Botting; market bots, gathering bots, crafting bots, fried bots, steamed bots, boiled bots, RMT bots, any sort of bot.
You seem to have some misconceptions here.Yes, I find it weird that there are people who scream bloody mary every time someone mentions "the moon" in the game. Like, it was in the trailer, what do you expect? 99% of the things that people say "omg spoiler!" really isn't one. But what I mean about datamining is that people turn the game into a spreadsheet. It should really be about the journey and people shouldn't be called out because they don't have BiS. It's really the result of datamining that I don't like. I appreciate learning more about the intricacies about how whatever game I am playing works because that's just how I am and the more lore, the better. But it's the spreadsheets that come after the datamining that bothers me most.
The removal of datamining would not change the aspect of theorycrafters creating BiS spreadsheets. The gear spreadsheets that come out via datamining only serve the purpose of jumpstarting BiS theorycrafting. At most, it gives a few hours headway of which pieces certain jobs want for those interested in obtaining BiS. It’s not gamebreaking in the slightest.
And it’s actually very rare for people to even get called out for lacking in gear/BiS outside of high-end content. If you don’t do high-end content, the likelihood of someone berating you for not having BiS is slim. Since most content doesn’t even require it to clear.
The data belongs to SE. Not the players. That said, it’s the same stuff you can find in the Battle Log for the most part—which is publicly available.
Sage | Astrologian | Dancer
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Hyomin Park#0055
This is more a parser argument than datamining. The latter only expedites the process, though not by much. Even without datamining, people will have BiS figured out within a day or two of a new raid patch. No one really "calls out" a lack of BiS unless you're noticeably undergeared for higher end content.Yes, I find it weird that there are people who scream bloody mary every time someone mentions "the moon" in the game. Like, it was in the trailer, what do you expect? 99% of the things that people say "omg spoiler!" really isn't one. But what I mean about datamining is that people turn the game into a spreadsheet. It should really be about the journey and people shouldn't be called out because they don't have BiS. It's really the result of datamining that I don't like. I appreciate learning more about the intricacies about how whatever game I am playing works because that's just how I am and the more lore, the better. But it's the spreadsheets that come after the datamining that bothers me most.
"Stand in the ashes of a trillion dead souls and ask the ghosts if honor matters."
"The silence is your answer."
All of them
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