Quote Originally Posted by SeverianLyonesse View Post
I think datamining is actually very good for the industry. It gives a lot of insight into how games are developed, and how much care (or lack thereof) the developers put into them.

For example, in Civ VI, each of the leader models have a secret Firaxis logo hidden somewhere (the model, the textures, the alpha mapping, etc.). Many of them wouldn't even be discoverable without datamining, and some of them were hidden very cleverly.

Also, spoiler culture is nonsense. If spoiling media ruins it for you, you don't have a very deep appreciation for the work in general and only care about banal surprises.
Yes, I find it weird that there are people who scream bloody mary every time someone mentions "the moon" in the game. Like, it was in the trailer, what do you expect? 99% of the things that people say "omg spoiler!" really isn't one. But what I mean about datamining is that people turn the game into a spreadsheet. It should really be about the journey and people shouldn't be called out because they don't have BiS. It's really the result of datamining that I don't like. I appreciate learning more about the intricacies about how whatever game I am playing works because that's just how I am and the more lore, the better. But it's the spreadsheets that come after the datamining that bothers me most.