Quote Originally Posted by HyoMinPark View Post
I was discussing with a friend last night about reasons why they haven’t done the forced log offs yet, and we wondered if they are avoiding it simply because the rush of people attempting to log back in afterwards might negatively affect the already-unstable lobby servers.

They’ve always done announced ones, so it would be easy to set something up to log back in for anyone who plays on PC. I doubt they’d do random ones since that would likely make people even more angry. Imagine finally getting into the game after waiting in a queue for 3-4 hours only to be kicked 10 minutes later with a random log off. Plus, it would interrupt things like people doing the story or people running a dungeon. They’d have no way to preemptively avoid engaging in something like a cutscene or a duty. Random log offs would be like already poking at an agitated hornet’s nest.
They could announce it like an hour in advance, that ought to be enough time to prepare, and I don't think any cutscenes are that long.

Whether or not it would help any, I don't know. I do know there are a lot of people abusing automation to stay logged in.