Quote Originally Posted by Atamis View Post

Aether charges and energy siphon feel like relics now since only fester uses them and they could easily be on a charge based cooldown thus removing two more fluff buttons. Perhaps make them also heal health and mana like they used to.

On this note specifically, I almost feel like if they wanted to keep the aetherflow charges what they could do is axe the drain spells completely and make each elemental primal we summon generate aetherflow stacks and further ruin charges. Would make aetherflow generation fit into the kit better at the very least.


On the note of dots, while I never liked them on summoner, I don't doubt they could have showhorned them in somehow if they really want to. My pet theory is that given FF14 is lacking in ANY classes that use a hammer/mace (which is kind of weird) that they took the dots so they can give them to a green mage class later.