Quote Originally Posted by elizeugba View Post
Nope, that is not the case. It was a spaghetti-coded mess in 1.0. They remade the entire game to get rid of the spaghetti code. Of course, the game has technical debt (as any large software in existence) but that is very different from spaghetti code. Even Yoshida said himself in a pre-EW interview that this spaghetti code argument is false.

That's the thing, they didn't completely "remake" the game. The game is built on the corpse of 1.0, and to do that quickly, they lifted whatever seemed to be functional and kept what they could. The inventory system is a mess because it's rooted so deep. Character creation has limited expandability.

My previous statement might be hyperbole, but it's far from false.