Page 3313 of 3410 FirstFirst ... 2313 2813 3213 3263 3303 3311 3312 3313 3314 3315 3323 3363 ... LastLast
Results 33,121 to 33,130 of 34096
  1. #33121
    Player
    Rein_eon_Osborne's Avatar
    Join Date
    Jun 2020
    Location
    Shadowflare - Ward Miasma II, Plot Broil IV
    Posts
    3,919
    Character
    Mira Clearweaver
    World
    Jenova
    Main Class
    Conjurer Lv 90
    This is a story from few days ago.

    Finishing up 50/60/70/80 as a WHM: got Amdapor Keep with my friend (DNC), paired with a PLD who typed: ”Reiner, you are crazy. I LIKE YOU.” cause I pulled all mobs for them.

    Wall pulls at its finest~ Think we cleared the run under 10m or so. T’was a fun ride.
    (2)

  2. #33122
    Player
    SturmChurro's Avatar
    Join Date
    Feb 2017
    Location
    Gridania
    Posts
    7,073
    Character
    Sturm Churro
    World
    Marilith
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Kaoru_Nagisa View Post
    Now that I've finally finished MSQ, hit 90, picked up my AF gear and also replaced all my accessories with tome stuff - I just have to wonder if I'm just getting bad WHMs. Or if WHM as a class is now struggling to keep up with the increased damage brought on from the stat squish.
    After doing so many dungeons, I can say that this is not really the case. I can keep people up, even in big pulls. However, I am now more aware of low DPS and/or undergeared or lesser tanks. If the fights are taking too long, it can get pretty difficult after burning through everything. If it's a small pull, I don't really need to utilize much of my heals, I let the tank dip, and have no issues. The healing does seem to be harder in some cases, than in ShB, and there are a few more mechanics that actually require the healer paying attention. Granted, I'd have to level the other healers to really see the difference properly; if it is really more difficult on WHM in comparison.
    (2)
    Last edited by SturmChurro; 12-09-2021 at 09:10 PM.
    WHM | RDM | DNC

  3. #33123
    Player
    Sauteed's Avatar
    Join Date
    Mar 2020
    Posts
    373
    Character
    Oishi Tamanegi
    World
    Zurvan
    Main Class
    Lancer Lv 90
    Got to seat of sacrifice on an alt , and havent done it but one or two times right when it dropped. I died twice, i was dps'ing on blm, but the deaths were from me not seeing bahamut , and one was a person with a circle over their head and I both ran in the same direction, but when we tried to separate we both went the same way.

    Anyhow. I figured I would be summarily cussed and berated, turns out we all lol'd pretty good. Got two coms on the way out some how. Good times.
    (0)

  4. #33124
    Player
    Kaoru_Nagisa's Avatar
    Join Date
    Dec 2013
    Location
    Azeroth
    Posts
    1,260
    Character
    Crowe Valtyr
    World
    Balmung
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Rinhi View Post
    over nothing, I assume? shitsux
    Our resident faerie took offense at their glamour being disrupted, and went back a month to find something.
    The usual, really. I'd planned to take a vacation regardless for EW's release in order to avoid spoilers, just started it earlier than I anticipated.

    Quote Originally Posted by Rinhi View Post
    cringe, especially considering you didn't communicate that you wanted to go slower in the first place
    Agreed. I've been full pulling basically every dungeon - and the rare one I didn't, due to my friend's warning of Thicc Bois on the last hallway of the lv83 dungeon, the SGE pulled ahead and Rescue'd me. We managed that pull just fine, so I thanked them after and apologized. xD SGEs are so confident, from my experience, and I love it. But regardless, no one I've been partied with complained about the wall to walls or asked to slow down so they could enjoy the dungeon design. Really, most people seemed to prefer going through quickly - even those new to the dungeon. Everyone's been having lots of fun figuring out boss mechanics, too.

    Trusts are there for taking in the sights. I plan to do so once I get around to my WoL alt, but even just taking it in on the way was great.

    Quote Originally Posted by SturmChurro View Post
    After doing so many dungeons, I can say that this is not really the case. I can keep people up, even in big pulls. However, I am now more aware of low DPS and/or undergeared or lesser tanks. If the fights are taking too long, it can get pretty difficult after burning through everything. If it's a small pull, I don't really need to utilize much of my heals, I let the tank dip, and have no issues. The healing does seem to be harder in some cases, than in ShB, and there are a few more mechanics that actually require the healer paying attention. Granted, I'd have to level the other healers to really see the difference properly; if it is really more difficult on WHM in comparison.
    I must just be getting some poor WHMs then. I didn't get many while I was leveling in dungeons, but some in the Trials and... well. Yeah. The few WHMs I got for a dungeon were in the 89 and 90 ones, and the latter one was where I was much better geared and materia'd out.

    I have noted the marked increase in healing across the board, which is fine - just man, some of them feel like they're struggling. Maybe the damage increase from the stat squish is just catching them off guard? As WHM used to barely have to worry due to just how much raw healing we have. Things are definitely different now, so who knows. Might just be trouble adapting.

    Quote Originally Posted by cougarel View Post
    Not sure why but in Vanaspati, i really struggled to keep the gnb alive, his hp was ping ping hard while i literally used all my cds and heal spells since he was squashy like a sponge . So either it's something about that dungeon since i had no issues with the previous 2 at all, or i might have to give up healing since i see some people are complaining about whm.
    For my part, it's less complaints (the WHM in my first story was actually using their kit properly, after all) and more just general confusion. I'm a WHM myself and while the increased damage output caught me off guard a couple times in the first dungeon, I didn't feel like I was particularly struggling - but I'm sure getting some who seem to be. So I just wasn't sure anymore on if it's just skill level or something with the class itself.

    That said, full pulls are still fairly normal and the stat squish hasn't made them hurt that much harder - they've just added a few more mobs during pulls that hit harder, but so far most SCHs and SGEs I've encountered are takin' them like champs. Plus, I was full pulling from the get-go just to see how much stuff hurt now. :P Science!

    -------------------

    Small story from yesterday night.

    The Dark Inside, WHM and SCH healers, a few new people (obviously).

    SCH was one of them, and struggling to pick up some of the mechanics - which is fine, new content, I don't expect perfection (just some basic comprehension, which she showed). What wasn't fine was she was also practically having to solo heal because the WHM - level 90, geared well in AF and some Moonrise - was either spam healing with Cure 3 on single target, or just not healing at all.

    We literally wiped so many times that when we finally downed it, we had 10 minutes left on the clock. And every single wipe was either a combination of insufficient healing during the Akh Morn, or the SCH going down and the WHM using inefficient methods to try and heal everyone. And also not using LB3 despite us having numerous times where it would have saved us from a full wipe.

    When I let them know that Cure 3 isn't great for single target and they should be trying to use their Lilies or Tetra/Cure 2 (at worst), they claimed they hadn't used Cure 3 at all...

    Me, who has been seeing most of their casts over the course of the fight: sure Jan.

    Feel real bad for that SCH. She was carrying, and it's even more frustrating to have to carry when you're trying to learn new mechanics on a fresh piece of content. Once the tank marked themselves for following, though, they got it down well.
    (2)
    Last edited by Kaoru_Nagisa; 12-09-2021 at 10:35 PM.
    Quote Originally Posted by Kisama View Post
    The average playerbase is mindbogglingly bad at this game.
    Quote Originally Posted by TheMightyMollusk View Post
    Expecting basic job mechanics is toxic now?
    Quote Originally Posted by Karowolus View Post
    If WoW has a toxic negativity problem, XIV has a toxic Positivity problem

  5. #33125
    Player
    cougarel's Avatar
    Join Date
    Jun 2015
    Location
    Ul’dah
    Posts
    140
    Character
    Sophia Miyuki
    World
    Spriggan
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Kaoru_Nagisa View Post
    [SIZE="1"][S][COLOR="wheat"]

    I have noted the marked increase in healing across the board, which is fine - just man, some of them feel like they're struggling. Maybe the damage increase from the stat squish is just catching them off guard? As WHM used to barely have to worry due to just how much raw healing we have. Things are definitely different now, so who knows. Might just be trouble adapting.



    For my part, it's less complaints (the WHM in my first story was actually using their kit properly, after all) and more just general confusion. I'm a WHM myself and while the increased damage output caught me off guard a couple times in the first dungeon, I didn't feel like I was particularly struggling - but I'm sure getting some who seem to be. So I just wasn't sure anymore on if it's just skill level or something with the class itself.

    That said, full pulls are still fairly normal and the stat squish hasn't made them hurt that much harder - they've just added a few more mobs during pulls that hit harder, but so far most SCHs and SGEs I've encountered are takin' them like champs. Plus, I was full pulling from the get-go just to see how much stuff hurt now. :P Science!
    I don't have anything against full pulls, just that if you as a tank take that much damage, it takes 2 to tango , not only the healer struggling to keep up. It could be very well a burst of bigger damage .
    Nevertheless it will correct itself after everyone has reached level 90 with proper access to the full skill kit and gear.
    It just took me by surprise the amount of damage he was taking, i couldn't keep up with the heal, which happens rarely .
    /shrug

    Other than that, i can't really say much, will have to try the other healer classes to see if there is a spike in that dungeon or i was just out of it.
    (0)
    There is no limit that can not be passed

  6. #33126
    Player
    Kaoru_Nagisa's Avatar
    Join Date
    Dec 2013
    Location
    Azeroth
    Posts
    1,260
    Character
    Crowe Valtyr
    World
    Balmung
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by cougarel View Post
    I don't have anything against full pulls, just that if you as a tank take that much damage, it takes 2 to tango , not only the healer struggling to keep up. It could be very well a burst of bigger damage .
    Nevertheless it will correct itself after everyone has reached level 90 with proper access to the full skill kit and gear.
    It just took me by surprise the amount of damage he was taking, i couldn't keep up with the heal, which happens rarely .
    /shrug

    Other than that, i can't really say much, will have to try the other healer classes to see if there is a spike in that dungeon or i was just out of it.
    I think, in general, the damage has just gone up immensely. The level 90 dungeon I did while in full job AF and all Moonrise (aside from my ring, which was from the dungeon just prior to that one), was still seeing my health drop quickly even with a CD up and Arm's Length. It may just be that shield healer's tools allow for less damage going out in general, and thus less panic healing, as I've not seen it drop that quickly with them but have repeatedly seen it do so with WHMs (and one AST, though they were quick with their heals so it wasn't as... uh... terrifying lol).

    SGE does seem a fair bit more powerful than anyone else though, right now. Which, I suppose is expected since it's the shiny new healer toy and all.
    (1)
    Quote Originally Posted by Kisama View Post
    The average playerbase is mindbogglingly bad at this game.
    Quote Originally Posted by TheMightyMollusk View Post
    Expecting basic job mechanics is toxic now?
    Quote Originally Posted by Karowolus View Post
    If WoW has a toxic negativity problem, XIV has a toxic Positivity problem

  7. #33127
    Player
    SturmChurro's Avatar
    Join Date
    Feb 2017
    Location
    Gridania
    Posts
    7,073
    Character
    Sturm Churro
    World
    Marilith
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Kaoru_Nagisa View Post
    I must just be getting some poor WHMs then. I didn't get many while I was leveling in dungeons, but some in the Trials and... well. Yeah. The few WHMs I got for a dungeon were in the 89 and 90 ones, and the latter one was where I was much better geared and materia'd out.

    I have noted the marked increase in healing across the board, which is fine - just man, some of them feel like they're struggling. Maybe the damage increase from the stat squish is just catching them off guard? As WHM used to barely have to worry due to just how much raw healing we have. Things are definitely different now, so who knows. Might just be trouble adapting.
    I did those ones quite a bit, the 89 one, due to wanting to see the gear, and the 90 one I've done several, several times. I felt like these were the easiest ones, to be honest. Those players could have been bad with WHM, or undergeared, I suppose. The last story dungeon (90) can take a healer by surprise with needing to esuna players who get hit, and the doom. Most of the dungeons I did, I recall most of the tanks doing big pulls, and I did do the leveling ones more than once on my WHM as well. Most of the trouble I personally had, was when I was first learning the actual boss mechanics, but that's a given. I think to truly judge it, we'll have to see how it all evens out after more people have appropriate gear. Part of the reason I may have not struggled too much, may be because I did keep up in gear since I did do so many dungeons.
    (1)
    Last edited by SturmChurro; 12-09-2021 at 10:58 PM.
    WHM | RDM | DNC

  8. #33128
    Player
    Kaoru_Nagisa's Avatar
    Join Date
    Dec 2013
    Location
    Azeroth
    Posts
    1,260
    Character
    Crowe Valtyr
    World
    Balmung
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by SturmChurro View Post
    I did those ones quite a bit, the 89 one due to wanting to see the gear, and the 90 one I've done several, several times. I felt like these were the easiest ones, to be honest. Those players could have been bad with WHM, or undergeared, I suppose. The last story dungeon (90) can take a healer by surprise with needing to esuna players who get hit, and the doom. Most of the dungeons I did, I recall most of the tanks doing big pulls, and I did do the leveling ones more than once on my WHM as well. Most of the trouble I personally had, was when I was first learning the actual boss mechanics, but that's a given. I think to truly judge it, we'll have to see how it all evens out after more people have appropriate gear. Part of the reason I may have not struggled too much, may be because I did keep up in gear since I did do so many dungeons.
    Pretty consistent with how things have felt for me on WHM as I slowly level it up now that GNB is finished up. Ah well; I have always had rotten luck with healers when I go on my own in DF, so this expansion is remaining consistent in that regard. xD We'll definitely have to see how things are feeling a month from now, after everyone's had time to gear and the like.

    Personally do hope this level of damage/kit utilization remains, though. It's a lot of fun when you get a decent group!
    (1)
    Quote Originally Posted by Kisama View Post
    The average playerbase is mindbogglingly bad at this game.
    Quote Originally Posted by TheMightyMollusk View Post
    Expecting basic job mechanics is toxic now?
    Quote Originally Posted by Karowolus View Post
    If WoW has a toxic negativity problem, XIV has a toxic Positivity problem

  9. 12-09-2021 11:06 PM
    Reason
    Worthless post. WHM is my main, so obviously I like talking about it.

  10. #33129
    Player
    SturmChurro's Avatar
    Join Date
    Feb 2017
    Location
    Gridania
    Posts
    7,073
    Character
    Sturm Churro
    World
    Marilith
    Main Class
    White Mage Lv 100
    So this just happened.



    Our "tank" didn't like how I was running ahead of them, they then seemingly decided to punish me by not tanking anymore. However, instead of getting me killed the other DPS pulled aggro, after I messed up my aoe rotation as RPR, and then was killed by the adds. The tank then proceeds to use the pray emote, I presume 'praying' that I would die. Unfortunately, they weren't so lucky, and the adds were killed. Now, the tank decided they would just stand still, and then kneel emotes at me - until I threaten to report them. They pulled the next pack, and after we killed them, the other DPS, probably annoyed at being killed by a griefer, started a vote kick. It passed, of course.

    Oh, and the other dps stating, "they don't cd packs"... Yeah, they weren't a very good tank either.
    (14)
    Last edited by SturmChurro; 12-10-2021 at 03:41 AM.
    WHM | RDM | DNC

  11. #33130
    Player
    Cubsbane's Avatar
    Join Date
    Jan 2021
    Posts
    128
    Character
    Uklizda Soreile
    World
    Diabolos
    Main Class
    Dragoon Lv 90
    Man. I've heard some stories about Bozja, but honestly, in Crystal it's been very nice... until EW hit. Now there are a lot of new people who don't know the etiquette (I don't know what else to call it).

    Healers full-on watching tanks die in fates without helping. Leaving dead people on the ground to teleport away and not come back. Once, I Provoked a strong mob to save a DPS and they didn't even bother trying to help kill it as it gradually murdered me. And it then went on to murder some other people who finally did try to help at the last minute. I was full on jumping up and down beside an aetheryte with low HP and 0 people did anything for the longest time.

    It really wasn't like this before. Maybe this is also what it was like when Southern Front and Zadnor were new, but by the time I was doing stuff, almost everyone was helpful.
    (4)

Page 3313 of 3410 FirstFirst ... 2313 2813 3213 3263 3303 3311 3312 3313 3314 3315 3323 3363 ... LastLast