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  1. #21
    Player
    Gemina's Avatar
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    Mar 2016
    Location
    Dravania
    Posts
    5,778
    Character
    Gemina Lunarian
    World
    Siren
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Liam_Harper View Post
    For me, it's not even the 1, 1, 1, 1, 1 that I dislike the most. It's the overall design and how obvious it is that they just don't know what to do with healers. The lack of a healer designer is felt so strongly.

    -Why is there so little to heal in so many encounters?
    -Why is Piety unchanged?
    -Why did the weakest healer WHM, get a mana nerf and hardly any new toys and AST get even stronger?
    -"We didn't know what to add to SCH ...but we had plenty of ideas for Sage!"
    -Wtf is Astrodyne and MA? That's really the best they could do? Why the button bloat for no reason?
    -Why do SCH and WHM lose roughly 100 potency for each of their main heals while AST/SGE do it free?
    -Why is Star, the best aoe heal in the game, buffed yet rubbish like Cure III are untouched?
    -Why is Freecure still a thing?
    -Why does Undraw exist?
    -Why is Holy the only aoe you have to clip with and why aren't WHM/SCH's GCD heals 1.5 sec like AST/SGE?
    -Why does Assize not have charges?
    -Why are AST GCD heals cheaper than WHM?
    -Why does the SCH fairy still have no clear strength, despite improvements to AI it's still just oGCD's with a disadvantage that vanish for 30 sec windows.
    -Why is WHM the only healer with no access to it's main resource (lilies) until 30 sec into a fight despite having very few raid oGCD heals?
    -Is Toxicon design really their best?

    ...And so on, I could keep listing them for a while. Healers overall are just a badly designed mess and all the effort the devs seem to put in is making sure they "function" in raids and dungeons. Balance, fun and smooth gameplay just isn't enough of a concern. Healers seem to exist as a necessary role to fill, not as a role to enjoy.
    Indeed, and that is along the lines of where I am at when it comes to healing. Why on Earth would I ask for more DPS options when there are clear issues like these going on? And that is added to the fact that even with more DPS options, you eventually get to the 1,1,1,1 part of your rotation no matter what. While I don't agree with all of these, and I could attempt to try and provide perspective to others, it is still a more elaborate expression of why healing isn't enjoyable, and/or there are clear problems with the jobs in the role.
    (0)

  2. #22
    Player
    OtakuSempai's Avatar
    Join Date
    May 2019
    Posts
    119
    Character
    Corvus Marcellus
    World
    Exodus
    Main Class
    Sage Lv 90
    Quote Originally Posted by Gemina View Post

    Do you even have an idea what that insinuates? You are implying that basically anyone who disagrees does not understand game mechanics, and doesn't care enough to be engaged with the game and its issues. That's hogwash bud. A player's assessment and opinion on the state of the game or mechanics within are not invalidated simply because do don't agree with you. My issue is with this mentality FAR more than ST spam when I play a healer.

    As for your analogy. If something is wrong with my car, I am going to value the assessment of a mechanic over the opinions of those who just drive the car. You can drive a car for years; learn a thing or two about what makes it go, and even troubleshoot it a bit. That doesn't make you a mechanic. Furthermore, if mechanic after mechanic, or in this case driver after driver continues to insist that what is wrong with my car is it does not go fast enough, and I try to explain to them that the issue is not how fast it can go, and there are other cars out there designed to go fast; it quickly becomes a waste of time an energy trying to find any common ground with them.

    My main point here is if you operate under a mentality that feels it knows what is good for the game and anyone who disagrees just doesn't know the game or their class, then you will continue to not only be disappointed with the healer role in FFXIV, but also with many people who choose to play that role as well. This doesn't prohibit you or anyone from stating an opinion, or making suggestions on how to improve the game. However, it needs to be understood that it is an opinion, and at best arbitrary. I honestly don't know where some of you get the audacity to think that doing things like adding more complex DPS rotation or increasing healing requirements (IOW change encounter design) somehow magically makes the game fun for everyone. That kind of authoritarianism has no place anywhere.
    You are putting words in my mouth. What I am saying is most players do not take the time to post on the forums, and many players do not care to take the time to understand the game on a deeper level. This is 100% okay and there is nothing wrong with this. Yes, I am arguing that the vocal players that take the time to post here should be weighted accordingly when interpreting their opinions (see my analogy), and yes that includes you who obviously disagrees with me.

    No need to get overzealous here. Just because someone disagrees with YOU, doesn't mean they're being authoritarian no matter how much you try to straw man them into being one. It's implied all of my posts here (and yours) are our opinions and nothing more, not the infallible truth. I thought this much was obvious.
    (11)

  3. #23
    Player
    Gemina's Avatar
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    Mar 2016
    Location
    Dravania
    Posts
    5,778
    Character
    Gemina Lunarian
    World
    Siren
    Main Class
    Scholar Lv 100
    Quote Originally Posted by OtakuSempai View Post
    So what do you presume people who are not satisfied with the current status quo do, shut up and be quiet because the infallible SE decreed their current "vision" is absolute and should not be questioned? We're all paying customers here, and we all have an equal opportunity to give feedback even if it is opposed what SE wants for the direction of their game.
    I presume them to still respect those who don't agree with them. And that if you believe that we are all paying customers, then the opinions and suggestions of those who don't agree are also of value. I'm not telling anyone to shut up other than those who feel the opinions and suggestions that contradict their own have no voice, or attempt to drown it out with echoes and make them feel like they are inferior players. I couldn't agree more that we all have equal opportunity to provide feedback, and I don't observe a whole lot of that here.

    The game is not perfect, and healing is no exception to that. There are and always will be ways to improve. When I say the devs are adamant about the direction they have taken healing, that is not an opinion. That is a fact. It is the truth, and people HATE to hear the truth. There isn't anything we can do about that. If healing isn't for you as a result of that decision from the dev team, then perhaps it is time to stop trying to make a square peg fit in a round hole. Again, I know people don't want to hear that. They only want to hear what they agree with. And there are a certain group of people who just want to hear that healing sucks.

    Well, I am here saying that there are things wrong with it, absolutely. But it doesn't suck, and there are a lot of things about it that I enjoy. If I didn't enjoy it, then WTF would I play it? I don't enjoy tanking, and you won't see me trying to force feed it down my own throat.
    (1)

  4. #24
    Player
    Sebazy's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    3,468
    Character
    Sebazy Spiritwalker
    World
    Ragnarok
    Main Class
    White Mage Lv 90
    You seem to speak like Yoshida is your uncle and that your authority here is final tbh. Your opinion isn’t worth more than any of ours, try to remember that.
    (34)
    Last edited by Sebazy; 12-12-2021 at 02:04 AM. Reason: Mobile grammar
    ~ WHM / badSCH / Snob ~ http://eu.finalfantasyxiv.com/lodestone/character/871132/ ~

  5. #25
    Player
    OtakuSempai's Avatar
    Join Date
    May 2019
    Posts
    119
    Character
    Corvus Marcellus
    World
    Exodus
    Main Class
    Sage Lv 90
    Quote Originally Posted by Gemina View Post
    I presume them to still respect those who don't agree with them. And that if you believe that we are all paying customers, then the opinions and suggestions of those who don't agree are also of value. I'm not telling anyone to shut up other than those who feel the opinions and suggestions that contradict their own have no voice, or attempt to drown it out with echoes and make them feel like they are inferior players. I couldn't agree more that we all have equal opportunity to provide feedback, and I don't observe a whole lot of that here.

    The game is not perfect, and healing is no exception to that. There are and always will be ways to improve. When I say the devs are adamant about the direction they have taken healing, that is not an opinion. That is a fact. It is the truth, and people HATE to hear the truth. There isn't anything we can do about that. If healing isn't for you as a result of that decision from the dev team, then perhaps it is time to stop trying to make a square peg fit in a round hole. Again, I know people don't want to hear that. They only want to hear what they agree with. And there are a certain group of people who just want to hear that healing sucks.

    Well, I am here saying that there are things wrong with it, absolutely. But it doesn't suck, and there are a lot of things about it that I enjoy. If I didn't enjoy it, then WTF would I play it? I don't enjoy tanking, and you won't see me trying to force feed it down my own throat.
    I am well aware of their insistence on their current design for healers. If they weren't, we wouldn't have the same healing paradigm again for this current expansion. I'm not debating this.

    I really don't understand why we need to explain why some of us are here giving our thoughts on why we disagree with their design decisions. Of course I'm aware it will probably fall on deaf ears. I'm here because I love this game and used to love even more how it used to play. I couldn't just sit back for another 2 years of this design and not give my thoughts on it.

    I would really like to know if you think the current design is fine the way it is and doesn't need to change. I would like to know if you think the optimal way of playing healers, spamming 1 nuke most of the time, is good design and not warranted of complaints. I would like to know if you think tanks and dps being able to sustain themselves through most of the content now without healers is good design. This talking in circles about why our opinions aren't valid because its futile and other people exist who disagree, isn't productive and isn't addressing any of the points of this conversation.
    (11)

  6. #26
    Player
    CrimsonGunner's Avatar
    Join Date
    Aug 2019
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    581
    Character
    Mike Arklight
    World
    Twintania
    Main Class
    White Mage Lv 92
    Quote Originally Posted by OtakuSempai View Post
    I am well aware of their insistence on their current design for healers. If they weren't, we wouldn't have the same healing paradigm again for this current expansion. I'm not debating this.

    I really don't understand why we need to explain why some of us are here giving our thoughts on why we disagree with their design decisions. Of course I'm aware it will probably fall on deaf ears. I'm here because I love this game and used to love even more how it used to play. I couldn't just sit back for another 2 years of this design and not give my thoughts on it.

    I would really like to know if you think the current design is fine the way it is and doesn't need to change. I would like to know if you think the optimal way of playing healers, spamming 1 nuke most of the time, is good design and not warranted of complaints. I would like to know if you think tanks and dps being able to sustain themselves through most of the content now without healers is good design. This talking in circles about why our opinions aren't valid because its futile and other people exist who disagree, isn't productive and isn't addressing any of the points of this conversation.

    100% agree and here to answer the sad mentality of SE thoguhts probably.

    dps and tanks clearing content without healers is considered "good" design cause it puts less stress on the healer but in fact its the reason it will kill the healer role in general cause who will even need healer, and if your answer is big pulls then let me remind again ,big pulls are not part of dungeon designs so basically there is no excuse for such design.

    nuking 1 button is "good design" cause healers with more then 1 button (and less then half a brain) will be too distracted in that extra button to actually heal so lets make it while in truth healers will always prioritize healing and the sadly the "heal only" players wont even bother to press more then 1 button be it dps/a different heal button all together to actually try and contribute and lastly cause the dev's have their heads stuck where the sun don't shine and believe it actually something a normal human will like or maybe its actually design for bots to use.

    why having carbon copies of the same healing spell is "good" cause no thoughts needed which is why its the most bad thing u can do and why make same carbon copy bad for one job and good for another is "good" cause it shows "diversity" while the sad truth it shows lack of caring and pushes more to abandon one job entirely especially with their new "shield/pure" healer meta being implemented in EW

    in conclusion SE can't design healers period.
    (27)
    Last edited by CrimsonGunner; 12-12-2021 at 04:07 AM.

  7. #27
    Player
    CrimsonGunner's Avatar
    Join Date
    Aug 2019
    Posts
    581
    Character
    Mike Arklight
    World
    Twintania
    Main Class
    White Mage Lv 92
    don't get me wrong what i want is not simply give me more dps but its to give me a better healer kit and design. meaning each button and each skill/spell will be connected or be set this way for a proper reason.
    i dont need extra carbon copy spell with the lilies i might as well have the actual spells just be insta cast and mp free which is better then have button bloat for no reasons.
    if i have a lily gauge why did i not recieve any other spell to use said gauge or ways to fill it faster in this expansion.

    if i get a capstone skill that triggers when damage happens, why must the trigger be when i get hit and not my party member or be activated manually by me instead.

    why whm who is the friendly/progg preference in healing need to have to be heavy gcd relient and if he is why he need to have the worst mp management and his cast times on the same identical spells as his ast counter part be slower and much more mp heavy the answer is no reason at all.

    those healing spells changes are good for ast with his ogcd balancing but whm needed to recieve the same treatment for his identical spells in said spells as well despite not having as an abundance of ogcd as ast but leaving whm behind like that is not cause of design plans its cause lack of them simple as that.

    no matter how u justify it none of these changes/designs screams "we cared about healers and thought hard what to give them" , these design changes only screames " we gave 0 care and throw it in cause u exist enjoy these barely copy pasted skills"
    (6)
    Last edited by CrimsonGunner; 12-12-2021 at 04:25 AM.

  8. #28
    Player
    Grimoire-M's Avatar
    Join Date
    Dec 2015
    Posts
    987
    Character
    Grimoire Mogri
    World
    Hyperion
    Main Class
    Alchemist Lv 90
    Honestly just playing the game right now is as enjoyable as it gets, because it takes the plethora of brain dead players first timing content to make the current kits enjoyable to use at all in the first place.

    It is not fun a month from now when most of the playerbase knows the current content and this reduces the mistake count to a point where I’m not looking to even use ‘backup’ options and they’ll have gear to outscale it anyways.
    (13)
    Last edited by Grimoire-M; 12-13-2021 at 07:58 AM.

  9. #29
    Player Mortex's Avatar
    Join Date
    Dec 2017
    Posts
    967
    Character
    Rigor Mortex
    World
    Odin
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Nizzi View Post
    To be fair, it feels like everything in here gets zero attention from the devs...
    Expect back then the spicy endwalker leaks. Only time they actually did stuff in here.
    (4)

  10. #30
    Player Mortex's Avatar
    Join Date
    Dec 2017
    Posts
    967
    Character
    Rigor Mortex
    World
    Odin
    Main Class
    Astrologian Lv 100
    It’s just funny that war makes healers obsolete. Like leveling war is making me lose braincells, just because I still can’t fathom how much heal all round the job has ever 25 seconds
    (10)

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