Results 1 to 10 of 24

Hybrid View

  1. #1
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,879
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by meowmaou View Post
    I definitely think it would be more fun if some of these new skills were oGCDs instead, especially the Raijuu stuff.

    Planning the timing is part of the fun, in my opinion.
    I have to agree. You have two charges on Ninjutsu, so you've nearly a full 40 seconds to find room for the uninterrupted Raijuu combo. If you, say, Raiton just before a "death to melee" mechanic... isn't that on you?

    That said, I do find NIN overly bare atm, mostly in its 1-2-3 spam (1-2-4 only twice per averaged minute). I'd love to have seen Shadowfang returned to the rotation... and am still confused by why Aeolian Edge, essentially "Edge of the Wind God", isn't the one that extends Huton.

    Why not give us back the full slew of rotationals? Give me back Dancing Edge, now as our filler, Aeolian as our twice-per-minute, Armor Crush as a 2-step damage window opener, perhaps, and Shadowfang as a two-step DoT that I could enjoy spreading on fights like Tower of Zot's final boss fight, etc. (These are obviously spitball examples.)
    (1)

  2. #2
    Player
    meowmaou's Avatar
    Join Date
    Dec 2021
    Posts
    55
    Character
    Demi Guul
    World
    Lamia
    Main Class
    Ninja Lv 90
    Quote Originally Posted by Shurrikhan View Post
    If you, say, Raiton just before a "death to melee" mechanic... isn't that on you?
    It's no surprise jobs end up so oversimplified. I've ALREADY seen people complaining about keeping Death's Design up on RPR being too hard for them! If not on the english forums, then on the japanese forums. Like c'mon people, it's barely been a week! At least try to learn the job before you ask for it to be made easier.
    (5)

  3. #3
    Player
    Adonan's Avatar
    Join Date
    Jul 2019
    Posts
    111
    Character
    Klifur Yadai
    World
    Exodus
    Main Class
    Summoner Lv 90
    I knew it. As soon as I got my hands on Reaper and played around with it, I thought to myself, "I just know people are gonna complain about Death's Design". However, I doubt anyone thinks it's, "hard" to keep it up. As far as I know, nobody complains about the damage buff for Dragoon, and that's probably because it's part of one of their combos.
    (0)

  4. #4
    Player
    meowmaou's Avatar
    Join Date
    Dec 2021
    Posts
    55
    Character
    Demi Guul
    World
    Lamia
    Main Class
    Ninja Lv 90
    Quote Originally Posted by Adonan View Post
    I knew it. As soon as I got my hands on Reaper and played around with it, I thought to myself, "I just know people are gonna complain about Death's Design". However, I doubt anyone thinks it's, "hard" to keep it up. As far as I know, nobody complains about the damage buff for Dragoon, and that's probably because it's part of one of their combos.
    Probably they're just complaining because they keep forgetting to keep it up, being new to the job. I think it's neat, though, since you can stack it up to 60s and the animations are both pretty sick. It's not the most interesting ability, but it's got a place in the kit imo.
    (0)

  5. #5
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,879
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by meowmaou View Post
    Probably they're just complaining because they keep forgetting to keep it up, being new to the job. I think it's neat, though, since you can stack it up to 60s and the animations are both pretty sick. It's not the most interesting ability, but it's got a place in the kit imo.
    Shadow/Whorl of death feels like the shallowest of shallow mechanics outside of "My combo goes to 5 steps!!!" but I do love what it does for high-mob FATE zergs. 10 Reapers Guillotine twice and they've already refunded one or two Guillotine(s)' worth of gauge for the next pack of 10 mobs.

    ...Of course, such could as easily be a passive/trait for "10 gauge on kill."
    (2)

  6. #6
    Player
    meowmaou's Avatar
    Join Date
    Dec 2021
    Posts
    55
    Character
    Demi Guul
    World
    Lamia
    Main Class
    Ninja Lv 90
    Quote Originally Posted by Shurrikhan View Post
    Shadow/Whorl of death feels like the shallowest of shallow mechanics outside of "My combo goes to 5 steps!!!" but I do love what it does for high-mob FATE zergs. 10 Reapers Guillotine twice and they've already refunded one or two Guillotine(s)' worth of gauge for the next pack of 10 mobs.

    ...Of course, such could as easily be a passive/trait for "10 gauge on kill."
    Eh, I like it as it is. It looks good and feels good. I like a little bit of jank in my jobs. I'll definitely be curious to see what reaper gets next expac assuming that's happening, though. Could use just a liiiittle something extra on top of what it's already got imo.
    (1)

  7. #7
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,879
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by meowmaou View Post
    Eh, I like it as it is. It looks good and feels good. I like a little bit of jank in my jobs. I'll definitely be curious to see what reaper gets next expac assuming that's happening, though. Could use just a liiiittle something extra on top of what it's already got imo.
    I definitely wish there was more to its Gluttony phase than just... using it under raid (de)buffs.

    That said, I do feel like it as least has a tiny more sustained action (i.e., outside of burn phases) than does NIN... though that could just be my experience on NIN since ARR (semi-maining it in HW, wherein we had 4 finishers) talking there...
    (0)