
Originally Posted by
HyperiusUltima
I get it. This isn't good for us, but how many times have they reiterated about semiconductors? MANY, MANY TIMES.
Live Letters, Announcements, and such if you paid attention to their news feed and the letters Naoki Yoshida wrote to us rather recently about Errors and Congestion.
I understand the outrage that is not getting to play your game immediately as soon as you buy it because you're hype about it. The reason why people are getting 2002 errors is simple, as said in the letters Yoshida gave us, summarized: They prevent the Game Servers from crashing and becoming unplayable, and requiring emergency maintenance.
It should be obvious which is worse because it literally kicks everyone out and prevents them from playing the game, compared to trickling through the queue.
Again, the servers are always stressed whenever they've launched a new expansion, and considering that they're wanting to pay more for semiconductors and there being a shortage, welp; there you have it. Yoshida and his team were already trying to rush getting the semiconductors to make the servers they need to handle the kind of load they're dealing with now probably after the player influx when Blizzard shot themselves in the head for WoW alongside the allegations they are facing.
All the dev team tries to do is give their best; this is known since Yoshida does a Live Letter a bit after launch to announce anything new going forward, as well as recap on issues and the like. Every time there's been an expansion release, I've heard this phrase from his lips: "Our team has been working around the clock."
This means they are doing all they can to make sure the launch is clean, even if it is rather muddy right now.
Give it a week or two, then come back. The game time they are giving means this:
This is for the current situation - and if they compensate any more days, I will add them here for how much revenue may be lost based on how many days they compensate for us.