Sorry, should've been clearer.
SMN felt hard due to the clunky pet.
I can take SB MCH as an example, it was hard by no mean, only Flamethrower was a terrible (and still is) ability and way to get into Overheat.
MCH felt hard and terrible but it was all down to Flamethrower and the SB heat gauge.
SB MCH, SB DRK and ShB SMN got the same treatment. They had little problems but SQEX applied big fixes to make the job more appealing to a bigger audience.
In my opinion, current SMN is a good base for improvement but you know the next part.



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