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  1. #21
    Player
    Cairdeas's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    2,759
    Character
    Julie Nymphiel
    World
    Balmung
    Main Class
    Marauder Lv 60
    I call them "Ohshit" skills. And yes I'd like some.

    Limit Breaks and Overdrives are what Weapon Skills are in XI and XIV
    (1)
    I have to thank Square-Enix for the amazing job they have done recreating Final Fantasy XIV from Scratch. Especially the inclusion of Missing Genders which we petitioned for in good faith. This was proof to us players that the Developers are truly Sympathetic to our requests and that being honest and vocal can pay off with the amazing characters we have who are Female Roegadyn, Male Miqote, and Female Highlanders. Thank You SE, Thank You Community Team, Thank You Yoshi-P.

  2. #22
    Player
    Nephera's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    980
    Character
    Nephera Habasi
    World
    Hyperion
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Xeno View Post
    What I'm trying to say is, give us 2 hours like the ones I mentioned earlier that are worth waiting 2 hours for. I don't want to have an "Oh crap" button available every 5 fights.
    I dunno, i dont like to have skills that i never use. Its like going through a FF game and i keep going "Oh i'll save those elixers till i need them" and then i finish the game with 14 and never used one.
    (0)

  3. #23
    Player
    Nephera's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    980
    Character
    Nephera Habasi
    World
    Hyperion
    Main Class
    Lancer Lv 50
    (0)

  4. #24
    Player

    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    761
    Quote Originally Posted by Nephera View Post
    I agree with you and that article completely. Thats one reason the 2hr abilities became used just for fun since people found ways not to use them at all.
    (0)
    Want to have more freedom on how you look!? Support this thread!:

    http://forum.square-enix.com/ffxiv/threads/39544-To-The-Devs-A-World-of-Individuals

  5. #25
    Player

    Join Date
    Mar 2011
    Posts
    55
    Bard two-hour was way too overpowered. I don't want to see stuff like that in this game.
    (0)
    http://www.youtube.com/watch?v=Cdiz0k0Rudw

  6. #26
    Player
    JayvirDeforte's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    464
    Character
    Jayvir Deforte
    World
    Cactuar
    Main Class
    Marauder Lv 50
    (No Thanks!)
    This game isn't XI, nor will it be or should it ever be XI. Something more original please. I don't want more of the same
    (0)

  7. #27
    Player

    Join Date
    Mar 2011
    Location
    Ul'dah - Wutai
    Posts
    518
    Quote Originally Posted by Nephera View Post
    Honestly, I love having stuff like that in games. Once you finally use it you just sigh and say "awesome."
    (1)

  8. #28
    Player

    Join Date
    Mar 2011
    Location
    Ul'dah - Wutai
    Posts
    518
    Quote Originally Posted by JayvirDeforte View Post
    (No Thanks!)
    This game isn't XI, nor will it be or should it ever be XI. Something more original please. I don't want more of the same
    Not every little thing has to be original, having an "oh crap" card isn't trying to be the same as everyone else. Don't be a hipster =P
    (2)

  9. #29
    Player
    Ceons's Avatar
    Join Date
    Mar 2011
    Posts
    336
    Character
    Ceons Asmeia
    World
    Moogle
    Main Class
    Archer Lv 54
    No thanks.

    Having a 'ocrap' ability or whatever is one thing, but 'lets take more stuff from ffxi cause all we really want is ffxi with some new abilities some new zones old zones redone and better graphics.'

    Don't need to do an ability on a 2 hour cool down. That is ridiculous.
    (0)

  10. #30
    Player
    Join Date
    Mar 2011
    Posts
    1,387
    How about instead of having an automatic win button every 2 hours, we have abilities that require skill or collaboration or something, and put them on a shorter cooldown too.

    Also: don't 2 hour cooldowns just make fights even less strategic? After all, if people have the option of 2 hours, then game designers have to implement content which factor in the use of 2 hours abilities. This then means that the fights cannot be done efficiently without 2 hours, rendering any other strategies useless.
    (0)
    Last edited by gifthorse; 03-27-2011 at 10:02 AM.

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