I call them "Ohshit" skills. And yes I'd like some.
Limit Breaks and Overdrives are what Weapon Skills are in XI and XIV
I call them "Ohshit" skills. And yes I'd like some.
Limit Breaks and Overdrives are what Weapon Skills are in XI and XIV
I have to thank Square-Enix for the amazing job they have done recreating Final Fantasy XIV from Scratch. Especially the inclusion of Missing Genders which we petitioned for in good faith. This was proof to us players that the Developers are truly Sympathetic to our requests and that being honest and vocal can pay off with the amazing characters we have who are Female Roegadyn, Male Miqote, and Female Highlanders. Thank You SE, Thank You Community Team, Thank You Yoshi-P.
I dunno, i dont like to have skills that i never use. Its like going through a FF game and i keep going "Oh i'll save those elixers till i need them" and then i finish the game with 14 and never used one.
http://tvtropes.org/pmwiki/pmwiki.ph...ooAwesomeToUse here its even a trope
I agree with you and that article completely. Thats one reason the 2hr abilities became used just for fun since people found ways not to use them at all.http://tvtropes.org/pmwiki/pmwiki.ph...ooAwesomeToUse here its even a trope
Want to have more freedom on how you look!? Support this thread!:
http://forum.square-enix.com/ffxiv/threads/39544-To-The-Devs-A-World-of-Individuals
Bard two-hour was way too overpowered. I don't want to see stuff like that in this game.
http://www.youtube.com/watch?v=Cdiz0k0Rudw
(No Thanks!)
This game isn't XI, nor will it be or should it ever be XI. Something more original please. I don't want more of the same
Honestly, I love having stuff like that in games. Once you finally use it you just sigh and say "awesome."http://tvtropes.org/pmwiki/pmwiki.ph...ooAwesomeToUse here its even a trope
Not every little thing has to be original, having an "oh crap" card isn't trying to be the same as everyone else. Don't be a hipster =P
No thanks.
Having a 'ocrap' ability or whatever is one thing, but 'lets take more stuff from ffxi cause all we really want is ffxi with some new abilities some new zones old zones redone and better graphics.'
Don't need to do an ability on a 2 hour cool down. That is ridiculous.
How about instead of having an automatic win button every 2 hours, we have abilities that require skill or collaboration or something, and put them on a shorter cooldown too.
Also: don't 2 hour cooldowns just make fights even less strategic? After all, if people have the option of 2 hours, then game designers have to implement content which factor in the use of 2 hours abilities. This then means that the fights cannot be done efficiently without 2 hours, rendering any other strategies useless.
Last edited by gifthorse; 03-27-2011 at 10:02 AM.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.