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  1. #1
    Player
    Acheronos's Avatar
    Join Date
    Dec 2021
    Posts
    6
    Character
    Klinge Drasc
    World
    Goblin
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Merkhen View Post
    Then go to wow, you can't buy chicken expecting it to taste like fish.

    you gave the answer yourself



    but people choose to complain in extreme anger and hostility towards SE and FF14 team, instead of believing that they are working on the issue.
    Forgive me for not having faith in a quick solution from a company that I believed would address the issues players presented to them during the original beta of FF14 but didn't until ARR.
    As for the WoW comparison it is but one of numerous MMOs, and the most well known, where this was applicable. Other MMOs where they had periods of the login servers being temporarily down due to maintenance or other issues while those in game were able to continue playing would be ones such as the Star Wars: The Old Republic, Everquest, City of Heroes/Villains, The Elder Scrolls Online, Secret World, Wildstar...should I go on?
    (3)

  2. #2
    Player
    AnotherPerson's Avatar
    Join Date
    Mar 2020
    Posts
    1,208
    Character
    Cain Andleft
    World
    Malboro
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Acheronos View Post
    Forgive me for not having faith in a quick solution from a company that I believed would address the issues players presented to them during the original beta of FF14 but didn't until ARR.
    As for the WoW comparison it is but one of numerous MMOs, and the most well known, where this was applicable. Other MMOs where they had periods of the login servers being temporarily down due to maintenance or other issues while those in game were able to continue playing would be ones such as the Star Wars: The Old Republic, Everquest, City of Heroes/Villains, The Elder Scrolls Online, Secret World, Wildstar...should I go on?
    The login maintenance that affects the login server and not the players logged in.

    The quick solutions they did already have been implemented in game.

    Upgrading and increasing login caps recently to account for the surge of logins.
    Closing Character Creation in Congested worlds - They have quite literally said "Were the number of characters to increase any further, it could result in login queues taking up to several hours, which is why we needed to take this approach. "
    Asking players who AFK to log out.
    Implementing a system that forcibly kicks players regardless if the game detects no inputs after a prolonged period of time.
    Telling people what to realistically expect as Endwalker drew closer.
    Giving Free 7 days of login (which is not required since they already realistically told you what to expect and you agreed to those terms in the EULA, but is a positive feedback to a Company)


    All those things were pretty much in encapsulates what they can do that doesn't involve in 'buying more hardware/server space' - which is the only major fix to the problem. The rest is just temporary measures, which have a limited effect.
    (3)