I hope Gath is right. I would like to see something more fun and less mind numbing.
I hope Gath is right. I would like to see something more fun and less mind numbing.
The fights are difficult until you get the hang of it (for most people anyway).
However, I agree, Yoshi-P is mixing tedious and difficult way to much. Mixing the two together is not good, especially when done ALL the time like it currently is.
LOL cash shop! SE's way to tell their player how they appreciate them... pull the carrot and empty your pockets $$$
And to those who support it: you are kicking yourselves. -- We just need to sit back and laugh at people with cash shop items.
(Marvelous economics IQ test!)
Dear world,I hate the moogle fight.
I can keep my MP full on the Ifrit fight, but for the life of me I can't do it in the moogle fight. I sit there standing most of the time trying to recover mp, but it never seems to regenerate at the same speed at the Ifrit fight. I am useless in that fight.
I really hate moogles now, seriously not a joke. I hope they never make a fight this stupid again.
I suck at playing mage and it is SE's fault.
For each sentence that started with "Gath" I'd skip to the next sentence. So all I got was the first line.
man i just want to see endgame like sky and sea in this game, or dynamisis.
You know what , even me and everyone here say that both Ifrit & Moogle is easy
but still there are a lot of ppl who manage to bearly pass it or dying over and over again.
That's why the dev team can't really make it even harder than it is now ,
since they aiming this game can be play not only for loyal player but also casual too .
There should be some fights that some people are never able to beat, and some gear that only the best of the best can get.You know what , even me and everyone here say that both Ifrit & Moogle is easy
but still there are a lot of ppl who manage to bearly pass it or dying over and over again.
That's why the dev team can't really make it even harder than it is now ,
since they aiming this game can be play not only for loyal player but also casual too .
If people want to be casual that's cool, but should the entire game be scaled down to that sort of dedication level? Nop.
IMO , I think at least they try avoid making the gap between new player and old player not so wide.
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