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  1. #21
    Player
    EverQuest's Avatar
    Join Date
    Aug 2020
    Posts
    136
    Character
    Player Commendation
    World
    Leviathan
    Main Class
    Machinist Lv 90
    Gtfo of here with your political charged statements.

    Don't come in here and pretend aws wasn't a solution you obviously already know what aws is. The hard part would have been coordination and turning them in ff14 and integration, but it is definitely possible. It be a lot of work, and maybe something they didn't want to do but they could switch the entire infrastructure to AWS if they wanted.

    EW had a huge benefit that many games don't pre order numbers are likely very accurate for ff14 since unlike a new title peole aren't holding back to wait. Many people that play pre ordered since basically no reason existed not to they could accurately start to see what the player base was going to be as the weeks closed in.

    Based on how AWS functions they could have solved this problem. Getting a machine would have been no issue it would undoubtedly take time and coordination to turn it into a ff14 server and tie in multiple machines, but it is possible. Obviously it's not a two week delay task. In fact they'd even be able to switch over entirely if they wanted and move the entire infrastructure to and essentially scale indefinitely if they wanted they just don't want this particular solution. I'm not here to argue with you though but the reason I said solutions is AWS has competition now so they had other options besides AWS I just merely picked the one used by GW2 and New World as an example.

    You might argue New World had issues but that was poor planning not an aws issue.

    You're welcome to provide counter evidence if you believe that it would have been impossible to utilize AWS or a similar platform to solve the issue we face here. I'm happy to admit I'm wrong if you can show that it would have been impossible.
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    Last edited by EverQuest; 12-05-2021 at 04:23 PM.