I think you need to explain this better. I have seen plenty of people not play there class well and underperforming over 1 - 2%. Where are these numbers coming from and please provide examples of this tightening.Shadowbringers brought us an extensive tightening of the skill floor/ceiling. And so far, it seems like Endwalker has brought the skill ceiling down even further. How close do these thresholds have to be before trying to actually master your job becomes so inconsequential to render the effort pointless? If the guy who is pressing just a couple buttons and watching netflix is only underperforming 1 or 2 percent compared to the guy playing near optimal, is that good design? Feel free to discuss. I am still kind of just on the fence. I am enjoying the xpac so far though.
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