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  1. #1
    Player
    FoxNigthDream's Avatar
    Join Date
    Dec 2021
    Posts
    1
    Character
    Ecliesta Miora
    World
    Ragnarok
    Main Class
    Monk Lv 81
    Quote Originally Posted by Kolsykol View Post
    No that's not the real answer.



    You use it when you need to leave the boss.
    It's essentially meant to make up for not having a ranged attack or some other ( more useful, Anatman is freaking awful... ) channeled ability during downtime.

    Basically, boss is doing a mechanic and you need to move away you use SSS to get a big hit in before you leave.
    Again no. I disagree. The only use of SSS would be when the boss is untargatable for more than 4 seconds. If you use SSS to dodge an AOE and the boss is still targetable after said AOE you'd rather keep uptime as much as you can, dodge the AOE and keep your GCD rolling.

    SSS as only ever been used as a finisher or for instance where the boss disapear for long period of time. Using SSS instead of keeping your combo to roll is not a good use of it.
    (0)

  2. #2
    Player
    Kolsykol's Avatar
    Join Date
    Jul 2015
    Posts
    3,024
    Character
    Aelona Chillwind
    World
    Lich
    Main Class
    Ninja Lv 100
    Quote Originally Posted by FoxNigthDream View Post
    Again no. I disagree. The only use of SSS would be when the boss is untargatable for more than 4 seconds. If you use SSS to dodge an AOE and the boss is still targetable after said AOE you'd rather keep uptime as much as you can, dodge the AOE and keep your GCD rolling.

    SSS as only ever been used as a finisher or for instance where the boss disapear for long period of time. Using SSS instead of keeping your combo to roll is not a good use of it.
    You obviously need to use some common sense.
    I am not saying that you should use it when you just have to move in and out for like a second.

    I thought that was pretty obvious since I compared it to channeled abilities and said '' leave the boss ''.
    (1)