Yes it's a bad thing.
There is a difference between being a new healer learning the ropes who still finds it difficult to squeeze dps in but is trying their best ...and a Sylphie, who simply refuses to dps even if there is nothing to heal.
I am probably the minority but if a person wants to be a healer and not a DPS it is not a big deal imo. All dungeons in this game are stomped out in 15 minutes....
Last edited by Ashua; 12-04-2021 at 08:08 AM.

I enjoy healing (as a White Mage). I got roped into playing the trial back in September by friends and, after 4-5 days of playing I bought all the content that'd keep me interested through the Winter. To be fair, I started off as a Lancer but was kinda bored with the stab-stab at level 17 and went into Conjurer, which lead me here. I can't say that it's been boring as a healer. Between my Mesh flip flopping connectivity at random times and power pulling tanks, I am not at a loss for excitement and entertainment; though I still haven't pulled anyone into a random hole in the middle of the floor with Rescue; I look forward to the day when I can; rest assured I will be using Rescue more for those tanks that like to run too far ahead, out of range of my Heals and Love, while Swiftcast is on CD. Love-Heals, yes! Do not run from my Love!!! It's the only thing keeping us alive when you Line of Sight me on corners...
Prior to the recent expac release, I really did not have issues finding groups, really it was very rare to not find a group almost instantly; except for times between 0200 and 0500 with respect to my timezone. There have only been a few times in November when I sat in a queue with the dps, waiting on a Tank to pop but generally, if 2 of us queue as Tank & Healer, we could pick up a pug in a snap. It's a great combo. I wonder how it works for Tanks though, how often does a Tank sit in a queue with DPS waiting for Healers?
I'm still playing catchup to the rest of the FC though; currently playing through the "Post Dragonsong MSQ" (which I didn't know was a thing!) so, sorry if you don't have any healers, there are quite a few players on Jenova that are playing healing classes or leveling healers; I'm seeing more AST and SCH than WHT; I've not grouped with many other WHT players during raids/alliances etc, with everything being a toss of a coin etc.




That's good that they want to heal their parties.
So what are they doing with the other 55 seconds out of every minute?

PRAISE HOJO! BECOME ONE WITH THE LIFESTREAM!
https://www.vgcats.com/comics/?strip_id=199




I'm enjoying actual gameplay on a DPS class instead of spending 90% of my time casting Glare Glare Glare Glare Glare Glare Glare Glare Glare Glare Glare Glare Glare Glare

Being a "sylphie" isn't a bad thing until you start getting into high-end content. Healer damage is necessary when there are things in play expecting *everyone* to do damage. With that being said, when you get to the highest level of content (Ultimates), healing is a lot more important because the fights are structured to make it harder to do the necessary healing, mostly by restricting the amount of available healing time before guaranteed damage.
I do agree that there could be more done to make the damage portions of the role more interesting though. It doesn't even really need to be damage either, as StB AST has shown.



The thing is, once you feel comfortable with your kit, unless (and even then) you have a _really_ bad team you'll have plenty of downtime. At one point, it doesn't really matter if you want to heal because there'll be no need for that. And this starts to be a big deal when you're doing content that everyone wants to clear (extreme trials, savages and I would say that even roulettes) and you would be sitting there doing nothing by choice.
My most healing intensive experience on this game after getting the hang of the healers was right before endwalker dropped, when my boyfriend accidentally sold all his gunbreaker gear and we got into the first dungeon of shadowbringers on a leveling roulette with his horrible lvl 60 set. He couldn't pick more than three mobs otherwise he would die, and the last time I casted this amount of cure I and II was when these were my only skills available tbh... and even then I still had time to DPS here and there. Thankfully, the roulette was with friends, and we all found it all a very funny experience, but just to illustrate how barebones are most of the healing requirements of this game in average content.
Last edited by Melorie; 12-05-2021 at 03:17 PM.
As an avid tank and healer player I would completely disagree with this. Tanking is, by far, the easiest role to do in FFXIV. I wish it wasn't so easy as it becomes incredibly boring very quickly for me. Healing, however, I feel is the hardest role by far and is what I most often play.
Why is tanking easy? If it's an AOE pack of enemies, spam your aoes and hit a CD or two. If you are fighting a boss, you mostly just stand there. Hell, most bosses don't even have mechanics the tank has to dodge at all, or if they do it is nowhere near to the extent that everyone else has to.
Why is healing so hard? Because you are the sole person responsible for keeping everyone alive. Not only do you have to keep the tank up, you have to patch up the DPS that get hit with either things they failed to dodge or non-dodgeable damage. You also have to dodge all the same stuff that the DPS does while trying to keep up with all that. On top of that you have to manage your mana and cooldowns so you don't go dry during the fight, you have to be ready to quickly ressurect and pick up the fallen, and on top of everything else you are expected to DPS whenever you aren't doing all of those above things.
Nobody has more work to do in a fight than a healer does. Period. And a lot of people either really don't like having to work so hard, don't like getting yelled at for failing to keep someone alive, or just don't like staring at health bars while they run around like chickens with their heads cut off to stay alive.
I did the last fight and after being forced to go to PF since the queue was so long, it was kinda funny to see of the 4 PFs I saw, every slot but the healers were filled (only saw 1 healer slot filled at all). And then it took another 15 minutes for the queue to pop when we only needed 2 healers
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.


Reply With Quote



