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  1. #11
    Player
    Roda's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    2,249
    Character
    Roda Tirhaalo
    World
    Balmung
    Main Class
    Pictomancer Lv 100
    I care less about the loss of dots, and the sorry excuse for pets than I do the gaping void where a job mechanic should be.
    Particle effects are only 50% of a job's identity. We need interaction that's more than just "push button, see number"
    Even other simple, straightforward jobs have SOMETHING. (dnc, combos, procs, feathers, esprit, dance minigame. mch, two gauges to build and spend. RDM, mana, procs, combos)

    Give me something to build and work on while I'm just pressing 1111, and it'll be fine, maybe even alright.

    I think aetherflow and carbuncle behavior are the most likely slots to be filled for any kind of job influencing mechanic. (WHY IS RUIN IV??? WHY IS IT HERE??? IT'S SO TACKED ON IT'S SAD.)

    Also where's my mana?

    Quote Originally Posted by Nihility View Post
    may make me sound like the jerk but summoner being super simple and very few buttons is attracting me to it.

    don't always feel like playing a job where everything is cranked to 100 at all times and one missed button messes you up for like a minute or more
    This was never ShB SMN unless the one missed button was a directional key to dodge a killshot.
    (11)
    Last edited by Roda; 12-04-2021 at 07:06 AM.