Quote Originally Posted by Risvertasashi View Post
So, bots are not good and SE should definitely ban all the ones they can.

But I think one consistent theme in this thread is people overestimating the capabilities of third party apps. Setesh thinks the callouts are way better than they are. Liam thinks bots in high end content are a problem while noting they're too dumb to know when to not provoke - something that will literally wipe you in savage. And while RMT bots can get by spamming a 1-2-3 combo, that also won't work in savage.

Automating rotations is not good, but doing well in savage requires very careful tuning - knowing when to adapt to movement and mechanics, boss jumps and so on, that brainlessly following a set rotation won't handle. You need a human intelligence to think situationally and make those adaptations. That's not something bots can do.

Are you thinking of addons that consolidate combos into a single button press, like what vanilla pvp does? That's... more questionable, but not the same realm as botting. Well, in any case, yes SE should keep banning bots.

But for addons that send no input into the game, detecting those without spyware is going to be very difficult, and I think they're mostly harmless. I'd prefer if SE gave us a modding API (which they said they'd do back in the 2.0 days! Unfortunately cancelled) to draw a line of the more questionable ones, but we're stuck with don't ask don't tell and SE seems really determined to not budge on that...
You realize that every boss fight is nothing more than a series of commands and events being triggered by variables like the boss' health, right?
All you need is to map the fight, know what triggers each mechanic at what time, and then you can program the bots to do the fight better than people.
If you don't believe me do a Trust dungeon, your companions there are nothing but bots.