I get so bored of these complexity flexing matches. It's really easy to perceive the job that you invest most of your effort into as being so much more complex than the others, but that's just a reflection of your own personal areas of expertise and deficiency. If you're genuinely doing something that's high skill, people will let you know. You won't ever have to go looking for approval.
I also haven't taken the term 'Main Tank' at face value since circa 2013. There's always tank A and tank B. They're co-tanks. You always want to know how to do both parts comfortably if you're halfway decent, in the event that you get forced to pug into the opposite role. Why does any of this matter? People were hung up that PLD had to be MT for certain fights in ARR (that bit about WAR being the 'preferred MT' in ARR was complete rubbish revisionist history). In fairness, this mostly had to do with the fact that Hallowed was broken and let you reset vuln stack mechanics allowing you to solo fights that you shouldn't. But the real secret was knowing which tank part let you have more greedy uptime, and which tank part got the shaft. You can, er, stand over in the far corner and afk 'main tank' that flare marker. I'm going to stand here by the boss and 'off-tank' <snicker>.
But yeah, people are really upset about this, and it's really not your place to try to stifle or gatekeep this discussion.


Reply With Quote





