Maybe we are beyond that point of no return.... I still want them to give us a way to more effectively deal with the non-rmt cheaters though. An easier-to-use report function and a faster follow-through need to be the minimum.
Maybe we are beyond that point of no return.... I still want them to give us a way to more effectively deal with the non-rmt cheaters though. An easier-to-use report function and a faster follow-through need to be the minimum.
Just having a right click Report Player opening the appropriate Support Desk window would be a big help, especially if it auto-filled the character name/world/location. Players would still have to fill in the details but at least they wouldn't be trying to negotiate a complicated menu first.



The problem is, if you make the reporting of other people so easy then the players will use it. And the GMs could be flooded with very light-minded reports about literaly nothing.Just having a right click Report Player opening the appropriate Support Desk window would be a big help, especially if it auto-filled the character name/world/location. Players would still have to fill in the details but at least they wouldn't be trying to negotiate a complicated menu first.
Cheers
I agree that cheaters of all types, whether it be bots, hackers, or even "minor" cases of people using apps that provide them with information they wouldn't/shouldn't be privy to like the hunt radars are starting to really undermine several aspects of the game.
The hunt system has been turned a shell of what it used to be thanks to the aforementioned hunt radars and bot relays basically ensuring that if there's even one person using the app present in a zone when a S rank spawns, the entire data center's (And soon, the entire bloody game's) population of hunters will be converging on it within seconds, and it can actually make actively trying to spawn S ranks detrimental as if it spawns in a bad place, it's potentially going to get picked off before you can even find it.
The Firmament rankings were a complete joke and something I hope never happens again after seeing how many routine cheaters just from my server alone were in the top 12 over the course of the event. Only one of them seemed to have actually gotten purged after his DoL bot started malfunctioning and making it way too obvious to overlook.
There are herds of treasure map bots making rounds on basically every server now, JP included, and they seem to be the new fad for RMTers.
Even the duty roulette system is routinely cheated by people using add-ons to determine what their "random" duty is and skip out on it if it's too lengthy and/or difficult for their tastes.
You also can bet that once the 6.1 PvP updates arrive the mode is going to have a significant uptick in the number of bots.
This could be circumvented by just requiring a certain minimum number of reports from different people before a player is regarded as worth their attention, because a DoL bot who routinely shows up at timed nodes 24/7 is naturally going to accumulate more reports then a normal player who intermittently visits them.
It would make it much harder to weaponize with ill intent and it's not like the STF won't ban people without really good cause given how difficult is to get them to take action against even the most obvious of bots.
Last edited by KageTokage; 11-30-2021 at 09:09 PM.
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