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Thread: Housing crisis

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  1. #1
    Player
    Moerdeth's Avatar
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    Jul 2021
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    26
    Character
    Dread Spike
    World
    Famfrit
    Main Class
    Samurai Lv 80
    Looks like everyone like the housing situation. Face meet palm. What a joke!
    (1)
    Last edited by Moerdeth; 11-26-2021 at 12:50 AM.

  2. #2
    Player
    Setesh45's Avatar
    Join Date
    Dec 2013
    Location
    Ul'dah
    Posts
    139
    Character
    Adiel Quirelain
    World
    Ragnarok
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Moerdeth View Post
    Wow players like you are exactly the reason this is still an issue in game. Perhaps a player who wants to play the housing system in game should be able to do so if they choose. You state that housing does not affect your game play. What if your game play revolves around this in game system but you can't access it. Then does it affect your game play because that it where your interest lies? The game includes this system but according to your math it only affects 99% of the player base and of those perhaps 50% of those people so say 1.5 to 2 million players competing against each other across only 68 servers. So each player is only competing against 29400 players for 1 of 5760 spaces available on each server. This gives you a 0.5% chance of success. And then the 24 hour period you have a chance of getting the land during which you are expected to sit there and click repeatedly for against multiple other players every time a lot happens to one up and then repeatedly. This is a failed system and yes when people waste hours and hours only to be beaten by a bot or a third party system
    Don't use your fingers to do math please. xD
    (3)

  3. #3
    Player
    Moerdeth's Avatar
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    Jul 2021
    Posts
    26
    Character
    Dread Spike
    World
    Famfrit
    Main Class
    Samurai Lv 80
    Please explain the errors with the math, you mathematician you? You say the math is wrong. Since your so intelligent show the error?? 4 million players currently. 60 housing blocks per 24 units on each of the 4 aetherites = 5760 houses There are 68 servers and if only 50% of the players want a house but I suspect higher then you have 2 million people wanting a house. 68 servers with 5760 houses on each = 391680 houses. 2 million people across 68 servers = 29400/server that are vying for 5760 houses. 29400/5760/100 = 0.5% chance of getting a house over the other players interested. Then you add on to that issue the 30 minute to 24 hour wait period that you are expected to sit and click a sale sign repeatedly against bots and 3rd party software, only to lose and be expected to wait for the next spot to show up only for the same process to play out again is rather frustrating over time. Couple that with the 45 day period a player must be absent for a house to come up means that you can only expect 128 houses to come on the market at best per day if all of the players from that day have been absent for 45 days which is rather unlikely and then your chances are further diminished. So please mathematician show me your math??
    (0)

  4. #4
    Player
    Izscha's Avatar
    Join Date
    Nov 2017
    Posts
    242
    Character
    Izscha Wyvern
    World
    Ragnarok
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Moerdeth View Post
    Please explain the errors with the math, you mathematician you? You say the math is wrong. Since your so intelligent show the error?? 4 million players currently. 60 housing blocks per 24 units on each of the 4 aetherites = 5760 houses There are 68 servers and if only 50% of the players want a house but I suspect higher then you have 2 million people wanting a house. 68 servers with 5760 houses on each = 391680 houses. 2 million people across 68 servers = 29400/server that are vying for 5760 houses. 29400/5760/100 = 0.5% chance of getting a house over the other players interested. Then you add on to that issue the 30 minute to 24 hour wait period that you are expected to sit and click a sale sign repeatedly against bots and 3rd party software, only to lose and be expected to wait for the next spot to show up only for the same process to play out again is rather frustrating over time. Couple that with the 45 day period a player must be absent for a house to come up means that you can only expect 128 houses to come on the market at best per day if all of the players from that day have been absent for 45 days which is rather unlikely and then your chances are further diminished. So please mathematician show me your math??
    Ok i did not expected that answer but sure.
    First, where do you get out your 4 M current players ?
    Second, why do you divide the total players ( which is, once again, out of the magic hat ) by servors to determine the %, even if each single servers would have the same numbers of players ( which is totally false ) it would not work like that.
    YOur maths doesn't make any sense, you dont calculate your chance of having a house by the number of ppl that do want a house.
    That would mean that : Each single person is on the same house all the time clicking on it at the same time and that everyone there have the same chance of getting it, which is false too.
    Someone doing 0040 will be way faster than someone clicking on it for exemple.
    Bots and autoclikers doesn't improve your chance either, it's just for lazy a** that dont want to camp the thing.
    Nothing in your thing do work, and your % means nothing actually.
    From the very beginning your logic is flawed.
    (2)

  5. #5
    Player
    Akiudo's Avatar
    Join Date
    Sep 2015
    Posts
    514
    Character
    Narumi Akiudo
    World
    Alpha
    Main Class
    Bard Lv 90
    Quote Originally Posted by Moerdeth View Post
    Please explain the errors with the math, you mathematician you? You say the math is wrong. Since your so intelligent show the error?? 4 million players currently. 60 housing blocks per 24 units on each of the 4 aetherites = 5760 houses There are 68 servers and if only 50% of the players want a house but I suspect higher then you have 2 million people wanting a house. 68 servers with 5760 houses on each = 391680 houses. 2 million people across 68 servers = 29400/server that are vying for 5760 houses. 29400/5760/100 = 0.5% chance of getting a house over the other players interested. Then you add on to that issue the 30 minute to 24 hour wait period that you are expected to sit and click a sale sign repeatedly against bots and 3rd party software, only to lose and be expected to wait for the next spot to show up only for the same process to play out again is rather frustrating over time. Couple that with the 45 day period a player must be absent for a house to come up means that you can only expect 128 houses to come on the market at best per day if all of the players from that day have been absent for 45 days which is rather unlikely and then your chances are further diminished. So please mathematician show me your math??
    just to point out your error, you messed up calculating the percentages.

    assuming your math so far is correct , i.e. 29400~ players per server vying for 5760 houses than that's all the numbers you need and would use. you divide the potential houses through the number of interested players 5760/30000, (rounded the player number up slightly, it's guesswork anyways) this gives you 5760/30000=0.192 . now you multiply this number by 100 and than you slap on the percentage sign.

    so 5760/30000=0.192
    0.192*100=19.2% (% literally means divided by 100, so it's essentaly the same number as before, just slightly nicer to look at)

    so yea, IF your numbers are correct there are 5 people for every house so your chance is in fact close to 20%, still highly limited but not nearly what you suggested.
    (5)
    Last edited by Akiudo; 11-26-2021 at 01:51 AM.