No, but I also don't see PLD as the perpetually disadvantaged yet mechanically more complex tank that Undeadfire previously tried to sell it as. Which is why seeing them try to shut down discussion on DRK is a bit much.
I don't think that tank damage is really a point of contention here, actually. Tank damage output in Shadowbringers has been fairly tight overall, and the overall raid contribution that tanks bring to the table has progressively declined with passing expansions. One big convenience that PLD has is the fact that Requiescat and now this new unlimited bladeworks combo can be executed from 25y away, allowing you to ignore forced downtime off the boss in ways that melee-focused tanks cannot. You might as well be complaining about 'interruptions' and 'forced downtime' on MCH. If you can't hit the boss, nobody can. I think at higher skill levels, by rights PLD should do less damage than jobs that demand higher melee uptime.
But you don't really see people taking issue with GNB's damage output, which is why damage isn't the only or even the main consideration here. PLD has an extremely powerful defensive and utility kit, which just makes it a lot more forgiving. This bit about self-healing every time you roll your face against the keys is just icing on the cake.