Quote Originally Posted by Recon1o6 View Post
No I dont. Its the arrogant buggers that I dislike in terms of parse users. ofc im not going to get above grey parse in a dungeon when I don't have a clue on blm since I never play it and I haven't played a dungeon yet where I had enochian.

To clarify: I dislike the tools in general because they basically exclude console players, and how open to abuse they are. In addition, I dislike the amount of cheating tools that can come with it (auto callouts for example) and how it basically encourages at least in NA a parse over respecting mechanics mentality and general reliance on callouts instead of actually learning mechanics.

Nowhere was this more obvious than DRS. The caller got one thing wrong and half the raid died like lemmings against trinity seeker even though they could all see where his blaes were glowing

However, I do understand the purpose of them and can see the value when used right given there's nothing to indicate your skill as a dps otherwise. XIV analysis's is closer to what I would consider to be a fair tool. It points out stuff (dont die, try not to overcap espirit etc) that can help
Tbf as long as they never design raids around needing them like WoW does and they're never officially sanctioned, then I think it's fine for them to exist

I really doubt anyone cares that you parsed a 25 in Aumarot the 2nd day after 5.0 hits, heck people don't care if you parsed a 100 on all 4 savage raids, all 3 ultimate raids, and also in Cape Westwind. Same with Ultimate titles and solo deep dungeon titles, and the people that do care are generally crappy people who don't have anything else going for them other than a pink number next to their name in a raid that'll be obsolete in a matter of months

That being said, I agree with the callout programs, but I think actual people doing it is fine because it encourages voice chat and that encourages fun shenanigans and dumb jokes that make raids nights memorable aside from "We got the clear on xx day"