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  1. #1
    Player
    InfinityLibrarian's Avatar
    Join Date
    Jan 2015
    Posts
    47
    Character
    Rum Chan
    World
    Balmung
    Main Class
    Arcanist Lv 63
    ARR Relics were only nerfed twice. Heavensward, then Stormblood. Waaaaay easier than they originally were. Still annoying lol!
    (1)

  2. #2
    Player
    Rein_eon_Osborne's Avatar
    Join Date
    Jun 2020
    Location
    Shadowflare - Ward Miasma II, Plot Broil IV
    Posts
    3,916
    Character
    Mira Clearweaver
    World
    Jenova
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by InfinityLibrarian View Post
    ARR Relics were only nerfed twice. Heavensward, then Stormblood. Waaaaay easier than they originally were. Still annoying lol!
    If I could edit one of those wiki who provided the guides for ARR relics grind, I'd be more than glad to put a large, red disclaimer: "Do this only if you hate yourself."
    (3)

    "Outside obvious jokes/sarcasm, I aim to convey my words to the future readers who may come across mine posts. Can I change -your- mind, somehow? Potentially... but that's not why I'm writing. You and I have wrote our piece(s). We don't necessarily need to change each other's mind. But we can change other's."

  3. #3
    Player
    Gemina's Avatar
    Join Date
    Mar 2016
    Location
    Dravania
    Posts
    5,778
    Character
    Gemina Lunarian
    World
    Siren
    Main Class
    Scholar Lv 100
    Quote Originally Posted by InfinityLibrarian View Post
    ARR Relics were only nerfed twice. Heavensward, then Stormblood. Waaaaay easier than they originally were. Still annoying lol!
    Eliminating the RNG is how the ARR relic quests were nerfed the most. But something else to consider is imagine doing them when lv50 was the cap, ALONG with the stab-me-in-face-instead RNG factor. I think it was one of those concepts that carried over from FFXI, where they did not intend for everyone to have a relic; only those without lives and truly committed to just one job. An ARR relic quest will still set you back timewise quite a bit despite the nerfs, but I think a player could get every single relic in ShB done in the time it would take you to finish one ARR relic unnerfed.
    (3)

  4. #4
    Player
    TaleraRistain's Avatar
    Join Date
    Jun 2015
    Posts
    5,517
    Character
    Thalia Beckford
    World
    Jenova
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by InfinityLibrarian View Post
    ARR Relics were only nerfed twice. Heavensward, then Stormblood. Waaaaay easier than they originally were. Still annoying lol!
    It's really only the books that are a big annoyance now.
    (2)

  5. #5
    Player
    Momo_Kozuki's Avatar
    Join Date
    Apr 2021
    Posts
    488
    Character
    Momo Kozuki
    World
    Tonberry
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Dreamsoap View Post

    Anima can also be pre-farmed with poetics. 1st time around is a long slog all the same. Second time you've unlocked all the quests from various steps so you can pick up the singing clusters weekly and dump poetics/ GC seals into bones, shells, ore, moonstone, 4x seal items etc. I have all that ready by the time I feel like doing another one.

    The 4-seal items are also trade-able, so if you have gil, you can just buy them from the Marketboard.


    If you're a hunt train follower, you tend to swim in currencies that can be used for anima weapon. For allegory and nuts, they can be turned into gear for GC seals.




    Quote Originally Posted by InfinityLibrarian View Post
    ARR Relics were only nerfed twice. Heavensward, then Stormblood. Waaaaay easier than they originally were. Still annoying lol!

    Really wish they nerf Eureka weapon to not be NM train dependent, similar to how the first area of Eureka works with two currencies.
    (2)