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  1. #1
    Player
    Roda's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    2,251
    Character
    Roda Tirhaalo
    World
    Balmung
    Main Class
    Pictomancer Lv 100
    Well that was certainly an exercise.
    I'm about halfway on my initial concepting of the faces. Got a rough rendering of the "soft/friendly" face, and the "ronso" face. Next up is the "spikey/couerl" face, and the "angular/heroic" face.
    Then "hairs" \(@_@)/


    (Feedback is super welcome I know I should be pushing the design further. I've just been staring at this canvas for too long X_X)
    (11)
    Last edited by Roda; 11-17-2021 at 02:01 PM.
    ~sigh~

  2. #2
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,127
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Roda View Post
    Well that was certainly an exercise.
    I'm about halfway on my initial concepting of the faces. Got a rough rendering of the "soft/friendly" face, and the "ronso" face. Next up is the "spikey/couerl" face, and the "angular/heroic" face.
    Then "hairs" \(@_@)/


    (Feedback is super welcome I know I should be pushing the design further. I've just been staring at this canvas for too long X_X)
    I feel like the profile view needs more of a smooth line from skull to back, instead of dipping inwards at the neck like a human. I think that's a key factor between looking like a cat and looking like a human with cat textures applied, especially if they don't have hair to fill in the gap.

    Also possibly more sloping shoulders than a human. I think when we were comparing the Hrothgar and Roegadyn in the mural, that was one of the differences if you scaled them to the same height. Particularly for your "Ronso", the front view of the neck looks quite narrow and it could be wider and curving out more gradually than the human "right angle" from vertical neck to horizontal shoulder.

    (I know it's not exactly a right angle, but you get what I mean?)
    (1)

  3. #3
    Player
    Roda's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    2,251
    Character
    Roda Tirhaalo
    World
    Balmung
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by Iscah View Post
    I feel like the profile view needs more of a smooth line from skull to back, instead of dipping inwards at the neck like a human. I think that's a key factor between looking like a cat and looking like a human with cat textures applied, especially if they don't have hair to fill in the gap.

    Also possibly more sloping shoulders than a human. I think when we were comparing the Hrothgar and Roegadyn in the mural, that was one of the differences if you scaled them to the same height. Particularly for your "Ronso", the front view of the neck looks quite narrow and it could be wider and curving out more gradually than the human "right angle" from vertical neck to horizontal shoulder.

    (I know it's not exactly a right angle, but you get what I mean?)
    Ah yes thank you! I knew there was SOMETHING off!
    I was tunnel visioning the faces and just slapped them on any old neck ^^;


    Oh thank you that looks so much better lol♥
    (Also broadened the "friendly" face's muzzle.
    (9)
    Last edited by Roda; 11-18-2021 at 03:09 AM.
    ~sigh~

  4. #4
    Player
    Dracosavarian's Avatar
    Join Date
    Sep 2013
    Posts
    128
    Character
    Brianna Islen
    World
    Sargatanas
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Roda View Post
    Ah yes thank you! I knew there was SOMETHING off!
    I was tunnel visioning the faces and just slapped them on any old neck ^^;


    Oh thank you that looks so much better lol♥
    (Also broadened the "friendly" face's muzzle.
    This is definitely a good example of what I am wanting them to work towards in my head.

    If they come up with something akin to this, so that I can have a orange furred Tigress and make her hair a separate color, that is not tied to her fur color like current Hrothgar are implemented, I would be quite happy.
    (1)

  5. #5
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,127
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Dracosavarian View Post
    If they come up with something akin to this, so that I can have a orange furred Tigress and make her hair a separate color, that is not tied to her fur color like current Hrothgar are implemented, I would be quite happy.
    Hrothgar hair really should have been set to take on the highlights colour rather than the base fur colour.
    (1)