Quote Originally Posted by Recon1o6 View Post
At the very least, they could follow up on what yoshida said and start designing future gear to have rounder figures. Yoshida did say they could look at it

I honestly think they could do with an update of gear design standards. While altering existing gear would be very costly, making changes to standards so future gear is improved is part and parcel of improving productivity and quality.

They should at the very least when designing future gear
-design capes on armour so they don't clip the tailed races. this goes to the concept artists.
-Adjust base helmets to have gaps for auri horns, like they are now starting to do for viera ears in EW
-for the modellers, keep the floating armour pieces to a minimum. Alexander gear and lots of pauldrons on armour are especially bad here. The floating armour causes clipping and in the alex drg chest. eyes to get poked out
-the 3d modellers need to learn to merge vertices. doing so will free up data and smoothen the physics to prevent clipping
-tattoos need to take into account au ra scales

finally, they can design leg armour to have a better toned shape or thicc booty like yoshida mentioned. Once they got their bases down, it will be easier to develop more.
Well they said that money tap is open. But we all know it was just a pr crap