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  1. #1
    Player
    Szylver's Avatar
    Join Date
    Mar 2014
    Location
    Costa del Sol
    Posts
    104
    Character
    Lalita Lolita
    World
    Cactuar
    Main Class
    Dark Knight Lv 100

    does scholar lacks in its aesthetic compared to the other healers?

    Don't get me wrong. i love Eos and Seraph especially but in the skills department i think they are a bit outdated. For example excogitation, its that money coming out of it?.
    (0)

  2. #2
    Player
    NobleWinter's Avatar
    Join Date
    Jul 2017
    Location
    Gridania
    Posts
    806
    Character
    Winter Gem
    World
    Brynhildr
    Main Class
    Scholar Lv 100
    I was under the impression that Excogitation was the Scholar ripping pages from their book to give the target. Once the effect triggers it seems an explosion of those pages flies upward. As for the general Aesthetic of Scholar it is definitely a bit bland. Art of War is the main offender but Succor, Adlo, Physick, Indomitability, and Lustrate are all easily forgettable.
    (4)

  3. #3
    Player
    AnotherPerson's Avatar
    Join Date
    Mar 2020
    Posts
    1,208
    Character
    Cain Andleft
    World
    Malboro
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Szylver View Post
    Don't get me wrong. i love Eos and Seraph especially but in the skills department i think they are a bit outdated. For example excogitation, its that money coming out of it?.
    I think the main dissociation is the naming convention, lol. (Though Art of War is pretty lackluster).

    SCH's thematic is that they are strategists, and their strategies/plans are all written in their Codex (main weapon is a book). The central animation of SCH's skills is that you're activating the plans written inside the book. It makes more sense when you think of it that way. The Japanese version of the skill names all fit with this thematic, though most of them are named with "plans / methods" instead. The English translation gives power to the words themselves to indicate the purpose of the skill's intended effect, which isn't as easily understandable at times since the concept is more abstract and vague.

    EX:
    Indomitability - 不撓不屈の策 (Fudōfukutsu no saku) - Indomitable plan
    Lustrate - 生命活性法 (Seimei kassei-hō) - Life activation method

    The word of Excogitation means to "think out, plan, or devise." This skill is a literal representation of the meaning, with SCH's written plans in the book taking form as an aetherial page. This page is then being given into someone as a delayed healing buff.

    The Japanese translation to the skill is "Far sight and deep design​ plan"... which is a bit more easier to understand when you see the skill's effect, but the skill's naming would imply it's a plan from your book - so the animation is also more intuitive that it's a page you're giving to someone else and not money.
    (10)

  4. #4
    Player
    Szylver's Avatar
    Join Date
    Mar 2014
    Location
    Costa del Sol
    Posts
    104
    Character
    Lalita Lolita
    World
    Cactuar
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by AnotherPerson View Post
    I think the main dissociation is the naming convention, lol. (Though Art of War is pretty lackluster).

    SCH's thematic is that they are strategists, and their strategies/plans are all written in their Codex (main weapon is a book). The central animation of SCH's skills is that you're activating the plans written inside the book. It makes more sense when you think of it that way. The Japanese version of the skill names all fit with this thematic, though most of them are named with "plans / methods" instead. The English translation gives power to the words themselves to indicate the purpose of the skill's intended effect, which isn't as easily understandable at times since the concept is more abstract and vague.

    EX:
    Indomitability - 不撓不屈の策 (Fudōfukutsu no saku) - Indomitable plan
    Lustrate - 生命活性法 (Seimei kassei-hō) - Life activation method

    The word of Excogitation means to "think out, plan, or devise." This skill is a literal representation of the meaning, with SCH's written plans in the book taking form as an aetherial page. This page is then being given into someone as a delayed healing buff.

    The Japanese translation to the skill is "Far sight and deep design​ plan"... which is a bit more easier to understand when you see the skill's effect, but the skill's naming would imply it's a plan from your book - so the animation is also more intuitive that it's a page you're giving to someone else and not money.
    Oh i see, thats cool and makes sense. Still i think the skills need a remodel or something to look more appealing to the player. AST card system and spells look really pretty, WHM elemental spells and the light spells also look really nice compared to SCH Broil and Biolysis.
    (1)

  5. #5
    Player
    Teno's Avatar
    Join Date
    Jul 2014
    Posts
    875
    Character
    Teno Gestalt
    World
    Moogle
    Main Class
    Sage Lv 100
    At the moment it lacks in both visual and gameplay aesthetics. I feel like the hands gestures and postures have always looked good for the most part, but come shadowbringers and we received the terrible art of war, and spamming broil certainly doesn't look as good as spamming glare now. I don't mind the more simple visual approach to scholar but as it stands a bunch of spells look silly/rehashed.
    (3)

  6. #6
    Player
    GrimGale's Avatar
    Join Date
    Sep 2013
    Posts
    1,112
    Character
    Grim Gaelasch
    World
    Moogle
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Szylver View Post
    Oh i see, thats cool and makes sense. Still i think the skills need a remodel or something to look more appealing to the player. AST card system and spells look really pretty, WHM elemental spells and the light spells also look really nice compared to SCH Broil and Biolysis.
    It's a matter of taste, it's hard to find something that appeals to everybody.

    SCH character animations work for me- The quick and sharp hand movements, the pointing and commanding gestures are perfect for a tactitian fantasy. (They also fit very well for a more "masculine" character like a hrothgar or a roegadyn, as opposed to the graceful and light movements of an WHM or an AST. Not that there is anything wrong with a graceful giant, I just don't happen to personally like it.)

    In terms of spell effects, I would't say SCH lacks flash. Indomitability and Seraph/Consolation are very bright and sparkly animations. Broil III and Biolysis are darker yes, but they are also have pretty elaborate effects with the sigils and runes which fit with the "magic writing" aesthetic. The old Art of war is definitely lacking, and Art of War II isn't exactly spectacular but at least fits better with the rest of the aesthetic.

    Honestly, I am personally fine with the magic runes and "knowledge" aesthetic of SCH. The only thing I don't like about SCH's aesthetic is the fairy spells. I am fine with the butterfly particle effects of Fey Blessing, considering it's a fairy ability, but for example I don't like the looks of our future ability "Expedient".

    For an ability that gives a speed buff , I was expecting a more "March forward!" type of command, like a general ordering a charge, rather than a tornado of butterflies.
    (3)
    Last edited by GrimGale; 11-12-2021 at 09:28 PM.

  7. #7
    Player
    rewd's Avatar
    Join Date
    Jun 2021
    Posts
    592
    Character
    Tolo Rewd
    World
    Spriggan
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Szylver View Post
    Oh i see, thats cool and makes sense. Still i think the skills need a remodel or something to look more appealing to the player. AST card system and spells look really pretty, WHM elemental spells and the light spells also look really nice compared to SCH Broil and Biolysis.
    It's just personal preference. I think Broil and Biolysis look much better than what AST and WHM have.
    (2)

  8. #8
    Player
    Hanayumi's Avatar
    Join Date
    Nov 2013
    Posts
    1,225
    Character
    Kara Dusksinger
    World
    Mateus
    Main Class
    Scholar Lv 100
    Just make fairy interact with player more, sit on head/shoulder, cheer/hi5, etc. would certainly boost it popularity if only to take more pictures, lul
    (10)

  9. #9
    Player
    Sebazy's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    3,468
    Character
    Sebazy Spiritwalker
    World
    Ragnarok
    Main Class
    White Mage Lv 90
    Scholar’s biggest issue at least thematically is that it doesn’t really have a consistent identity across it’s kit. It’s ‘fine’ (art of war aside) but it just seems a bit confused in places.

    Big +1 on more emphasis on fairy actions too, that aspect of the job is wasted. Lazy =(
    (4)

  10. #10
    Player
    ty_taurus's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    3,633
    Character
    Noah Orih
    World
    Faerie
    Main Class
    Sage Lv 90
    For me, I think its identity just feels murky. I don't get "Military strategist" from the majority of SCH's spells. I feel like, especially with SCH stemming from ACN, that it should feel more like a combination of light and dark magic: light from the faerie and dark from the scholar. Expedient exacerbates this because it's an ability that comes from the scholar but has visual similarities with faerie abilities like Fey Blessing (green-blue hue with butterflies spiraling out).

    I think it would do SCH a lot of good if it got new animations for spells like Adloquium, Physick, Lustrate, etc. that emphasized some of the visual themes in spells like Broil, Biolysis, Chain Stratagem, etc. Gameplay is the bigger issue really, but let's face it. FFXIV is a community of aesthetic snobs, myself included. We like are jobs looking cool, epic, and pretty, and SCH has really never received anything that looked or felt grand. Seraph's not bad, but also very tame in her appearance and abilities.

    AST got Neutral Sect and Horoscope which both look a lot cooler. WHM got Afflatus Misery

    in 4.0, AST got Earthly Star, and SCH got Fey Union. Earthly Star wins that one in my book.

    in 3.0, AST had Celestial Opposition, and SCH got Dissipation...
    (1)

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