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  1. #131
    Player
    Ferrinus's Avatar
    Join Date
    Jul 2017
    Posts
    283
    Character
    Ferrinus Prime
    World
    Excalibur
    Main Class
    Black Mage Lv 100
    I still don't think BLM needs a raise spell, and would prefer to just see them get an other-caster-only Manashift oGCD, but if we want to standarize and limit a bit more here's some elaboration on prior ideas:

    SMN: Gets one charge of Resurrection per phoenix trance, can't cast it otherwise

    RDM: Verraise is usable at-will but costs a chunk of white mana as well as MP

    BLM: "Reanimate" costs a polyglot stack and brings the target back with 1 HP and Living Dead status (as in, they will die unless healed to full in 10s)
    (2)

  2. #132
    Player
    Katie_Kitty's Avatar
    Join Date
    Jan 2018
    Posts
    952
    Character
    Princess Whiskers
    World
    Exodus
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Ferrinus View Post
    I still don't think BLM needs a raise spell, and would prefer to just see them get an other-caster-only Manashift oGCD, but if we want to standarize and limit a bit more here's some elaboration on prior ideas:

    SMN: Gets one charge of Resurrection per phoenix trance, can't cast it otherwise

    RDM: Verraise is usable at-will but costs a chunk of white mana as well as MP

    BLM: "Reanimate" costs a polyglot stack and brings the target back with 1 HP and Living Dead status (as in, they will die unless healed to full in 10s)

    That sounds awful. Why should summoner be able to use raise at virtually no cost to them in terms of damage while RDM's raise is made even more damaging to their overall damage numbers? It's bad enough that it wastes a GCD and loses a verthunder but actually removing white mana from our gauge in order to use it is just terrible.
    (3)

  3. #133
    Player
    Ferrinus's Avatar
    Join Date
    Jul 2017
    Posts
    283
    Character
    Ferrinus Prime
    World
    Excalibur
    Main Class
    Black Mage Lv 100
    I was thinking the drawback would be its limited usage, but you raise a good point depending on how quickly phases come I could see the SMN raise only being castable in phoenix phase (instead of that one regen-granting ogcd) or also casting your aetherflow stacks or even your enkindle [summon].
    (2)

  4. #134
    Player
    Mezzoforte's Avatar
    Join Date
    Jan 2014
    Posts
    137
    Character
    Shuma Gorath
    World
    Malboro
    Main Class
    Samurai Lv 75
    Blackmage is fine. It is one of the classes that gets the most attention due to it being yoshi's main. It was never intended to be a utility class and it still is a dangerous monster when played by a good player. Let the other casters have a little something for themself for once instead of you having to constantly meanmog them as master race black mage.
    (6)

  5. #135
    Player
    ForteNightshade's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    3,677
    Character
    Kurenai Tenshi
    World
    Cactuar
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Katie_Kitty View Post
    There's no reason why BLM needs or should have a raise. BLM is the heavy damage hitter caster job, that is its role, and I don't see why so many people think every job should do the exact same thing.
    It's mostly because BLM is largely discouraged in prog because of it lacking raise. This makes it the only job presently in the game where players are expected to main two jobs if they happen to prefer BLM.
    (0)
    "Stand in the ashes of a trillion dead souls and ask the ghosts if honor matters."
    "The silence is your answer."


  6. #136
    Player
    Katie_Kitty's Avatar
    Join Date
    Jan 2018
    Posts
    952
    Character
    Princess Whiskers
    World
    Exodus
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by ForteNightshade View Post
    This makes it the only job presently in the game where players are expected to main two jobs if they happen to prefer BLM.
    Well that's not exactly true. There are hardcore groups that ask BLMs to play SMN/RDM for prog before switching to BLM, but on the flip side those same groups want RDMs to switch to BLM or SMN afterwards. Or they just outright look for a SMN/BLM combo and leave RDM out entirely. But, again, those are only specific groups looking for specific things. Most groups outside that specific niche are more than happy to welcome a BLM into the fold especially when paired with a raise-caster. I dunno, I just see it as silly for BLM mains to pretend to be victims when it is actually RDM who has been the red-headed stepchild of casters for some time now (especially with embolden being what it is pre-6.0).
    (4)

  7. #137
    Player
    Gruntler's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    317
    Character
    Kawaiian Punch
    World
    Faerie
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Katie_Kitty View Post
    Well that's not exactly true. There are hardcore groups that ask BLMs to play SMN/RDM for prog before switching to BLM, but on the flip side those same groups want RDMs to switch to BLM or SMN afterwards. Or they just outright look for a SMN/BLM combo and leave RDM out entirely. But, again, those are only specific groups looking for specific things. Most groups outside that specific niche are more than happy to welcome a BLM into the fold especially when paired with a raise-caster. I dunno, I just see it as silly for BLM mains to pretend to be victims when it is actually RDM who has been the red-headed stepchild of casters for some time now (especially with embolden being what it is pre-6.0).
    Meanwhile our group is happily going RDM/BLM with the changes to Embolden.
    (3)

  8. #138
    Player
    smol_cofe's Avatar
    Join Date
    Jul 2019
    Posts
    57
    Character
    Smol Coffee
    World
    Odin
    Main Class
    Black Mage Lv 90
    blm raise? no ty
    (5)

  9. 11-13-2021 12:00 PM

  10. #139
    Player
    Sylvain's Avatar
    Join Date
    Oct 2015
    Posts
    1,491
    Character
    Sylvestre Solscribe
    World
    Ragnarok
    Main Class
    Summoner Lv 90
    I personally want a rez because first it would solve the whole "BLM contribution is it's DPS " issue which is useless when progging (bexause DPS doesn't matter) and too good when you're done progging (because it's the only thing that matters)

    The bigger the gap the better for the BLM until it's too big that everyone feel like the other are trash tier because they're x% below BLM.
    But then what happens is that they reduce the gap until you feel like you're really missing on rez for prog for only a few more %. On some fight it could matter (e8s first month most notably) but usually.. as in "all the time beside that one overtuned fight", it doesn't. The little bit of more DPS you bring as a BLM doesn't off set the impact rez had while progging said encounter. (Assuming you're not the one always tanking the floor. )

    The issue is that rez has so much of an impact during progression nothing in any other role can compare to it. OFC it's only during prog.

    One could say "you RDM during prog then BLM", which is usually what I do. I RDM until about 75% of the fight is known and then swap to BLM because that's the job I like, but relearning the whole fight on a new job, everytime, when "next try could be the kill" leads to average DPS.

    Tbh I wouldn't mind an external source like a Pheonix down on a 180s cd.. even if it had 10s cast. I don't care, I just want to prog on my BLM and be able to rez whenever more than 1 or 2 people die on the last mech so we can see a bit further.

    You can say "then just do it" but it is extremely frustrating to always be alive, see 3 people dead and know that if you were a RDM, we could practice the next mech. But we won't, because both healers used their rez, one has to start casting but won't be done by the time we have to move.
    (0)

  11. #140
    Player
    Bhearil's Avatar
    Join Date
    Mar 2015
    Location
    Ul'dah
    Posts
    425
    Character
    Tuya Bayaqud
    World
    Balmung
    Main Class
    Bard Lv 52
    Quote Originally Posted by Sylvain View Post
    I personally want a rez because first it would solve the whole "BLM contribution is it's DPS " issue which is useless when progging (bexause DPS doesn't matter) and too good when you're done progging (because it's the only thing that matters)

    The bigger the gap the better for the BLM until it's too big that everyone feel like the other are trash tier because they're x% below BLM.
    But then what happens is that they reduce the gap until you feel like you're really missing on rez for prog for only a few more %. On some fight it could matter (e8s first month most notably) but usually.. as in "all the time beside that one overtuned fight", it doesn't. The little bit of more DPS you bring as a BLM doesn't off set the impact rez had while progging said encounter. (Assuming you're not the one always tanking the floor. )

    The issue is that rez has so much of an impact during progression nothing in any other role can compare to it. OFC it's only during prog.

    One could say "you RDM during prog then BLM", which is usually what I do. I RDM until about 75% of the fight is known and then swap to BLM because that's the job I like, but relearning the whole fight on a new job, everytime, when "next try could be the kill" leads to average DPS.

    Tbh I wouldn't mind an external source like a Pheonix down on a 180s cd.. even if it had 10s cast. I don't care, I just want to prog on my BLM and be able to rez whenever more than 1 or 2 people die on the last mech so we can see a bit further.

    You can say "then just do it" but it is extremely frustrating to always be alive, see 3 people dead and know that if you were a RDM, we could practice the next mech. But we won't, because both healers used their rez, one has to start casting but won't be done by the time we have to move.
    You can just look at the "Dark Warrior" tank debacle and youll know that copy paste too much not only devaluates the jobs (because why having X jobs when they become virtually the same with different cool animations?) but also force them to rebalance the entire job archtype and thats a can of worms you prefer to remain closed. BLM getting raise would mean that both RDM and SMN would get damage boost, and then BLM would complain that they have to remain still while both RDM and SMN have tons of free movement time in exchange of a tiny dps difference and thats when playing perfectly, if the BLM messed up their damage would probably be lower than both of them.

    You get a heavy hitter you get low/no supportish skills to compensate for your personal damage its really simple. The idea is for every job to remain relevant and not become the redstep child (*cough* Bard*cough*) of their type, but also not having to share too many skills and dilute their identity, becoming mere "skins"

    Heck the only reason SMN gets a res is due to the ACN mess and its quite probable that if the rework is well received they will lose it on the next expansion. Lore wise the only reason that RDM can raise is because they dabble in both Black and White magic even if they are unable to reach the same level of mastery of a pure practicioner. BLM has been never, ever being able to revive anyone and even as a thaumaturge with all the related dead lore they are far different from necromancers. To ask for them to have a res is like asking for a monk to be able to do at least city buster energy atacks because martial artists on Dragon Ball they can just fart and blow up a planet

    Jokes aside, lore tends to be very relevant to create a job's personal flavour and identity and when the lore goes a bit too crazy they tend to segregate lore and gameplay for balance reasons, like a 14 Chakra Monk being basically a Master Roshi at his prime while being "just" at lv 60 and still be able to be beaten by future foes instead of godstomping 95% of the world's population. The only situations where they add extra gimmicks like revives on non WHM jobs is because it would be a royal pain to do dungeons with only WHM being able to res, so they come up with plausible excuses like "they are not dead just unconscious" and similar to make all healers playable so they get "buffed" compared to their lore for gameplay reasons because they would be useless otherwise.

    A BLM getting res not only would have not make any sense lore wise but also no one would say "its unplayable" same as people saying that SAM is useless because they dont have a Brotherhood-like skill despite their higher damage
    (9)
    Last edited by Bhearil; 11-14-2021 at 03:59 AM.

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