Page 86 of 479 FirstFirst ... 36 76 84 85 86 87 88 96 136 186 ... LastLast
Results 851 to 860 of 4783
  1. #851
    Player
    Jakulo's Avatar
    Join Date
    Feb 2021
    Location
    Gridania
    Posts
    36
    Character
    Lukatiel Candes
    World
    Diabolos
    Main Class
    Dragoon Lv 90
    I wish they would just delete blood and focus on darkside as the sole job gauge. It was ok in stormblood but just feels tacked on now.
    (10)

  2. #852
    Player
    Ayche's Avatar
    Join Date
    May 2021
    Posts
    328
    Character
    Aychelle Tripler
    World
    Raiden
    Main Class
    Paladin Lv 100
    Blood and mana do not have to go, but their relationship and nature has to change. Looking at the other tanks, it is good to have a single primary resource and then secondary resources that ebb and flow in a different rhythm or at smaller scale with the main resource. It is good that PLD's shield gauge is just there to handle few purely defensive abilities so you don't think about them when it comes to figuring out how to spend your mana for damage. Warrior has only their Angry Points, I guess you can kinda count Nascent Chaos as its own thing. Gunbreaker only deals in cartridges and it is very much fine. So when Dark Knight has both mana and blood as DPS spenders, something has to give. There is no real synergy between the two resource pools, you amass both of them, usually at the same time and just spend it away without much nuance. And Blood Weapon is stuck there fueling both resource pools very awkwardly too.

    I don't know, it just feels lame when big job resources exist for like ... 2 abilities only. And they are not even interchangeable options, there is the sparse big thing you always use and smaller thing just to use so your resource points don't overflow.
    (11)

  3. #853
    Player
    AlucaDragonheart's Avatar
    Join Date
    Oct 2021
    Location
    Ul'Dah
    Posts
    114
    Character
    Aluca Angelus
    World
    Diabolos
    Main Class
    Dark Knight Lv 100
    Expectation: Dark Knight will be addressed at the Live Letter next week
    Reality: There'll be nothing lol
    (11)

  4. #854
    Player
    WhyAmIHere's Avatar
    Join Date
    Apr 2017
    Location
    Gridania/Lominsa
    Posts
    950
    Character
    Mute Shellback
    World
    Behemoth
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by AlucaDragonheart View Post
    Expectation: Dark Knight will be addressed at the Live Letter next week
    Reality: There'll be nothing lol
    i mean they already have what the LL will be pertaining, so, hoping for news about feedback from the media tour info release is hopium IMO.
    (12)

  5. #855
    Player MagiusNecros's Avatar
    Join Date
    Nov 2015
    Posts
    3,205
    Character
    Bastilaa Shan
    World
    Excalibur
    Main Class
    Blue Mage Lv 80
    Hard Slash Potency increased by 10. Pls understand.
    (5)

  6. #856
    Player
    Deathshiro's Avatar
    Join Date
    Sep 2013
    Posts
    111
    Character
    Shiro Falh
    World
    Leviathan
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by AlucaDragonheart View Post
    Expectation: Dark Knight will be addressed at the Live Letter next week
    Reality: There'll be nothing lol
    If anything, they will talk about it (if we keep on posting on forums, WHICH PLEASE DO, KEEP THIS THREAD ALIVE) on the live letter after release. Possibly the patch for savages we'll get some much needed changes (think warrior when they made Shake it Off an actual ability). Personally, hoping they add some healing to the toolkit that isn't Souleater or Abyssal drain. Dark Knights are the job that need sustain the most, and the fact that all of our peers get it and not us is.... Extremely bizarre and almost leads me to believe they largely overlooked the job.
    (10)

  7. #857
    Player
    shao32's Avatar
    Join Date
    Apr 2015
    Location
    arcadis
    Posts
    2,067
    Character
    Shao Kuraisenshi
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Deathshiro View Post
    If anything, they will talk about it (if we keep on posting on forums, WHICH PLEASE DO, KEEP THIS THREAD ALIVE) on the live letter after release. Possibly the patch for savages we'll get some much needed changes (think warrior when they made Shake it Off an actual ability). Personally, hoping they add some healing to the toolkit that isn't Souleater or Abyssal drain. Dark Knights are the job that need sustain the most, and the fact that all of our peers get it and not us is.... Extremely bizarre and almost leads me to believe they largely overlooked the job.
    While i agree on keep the discussion is not the first time we have large discussions about DRK and SE deribelately ignore them, just be ready to be dissapointed DRK means nothing to them.
    (7)

  8. #858
    Player
    inhaledcorn's Avatar
    Join Date
    Dec 2015
    Location
    Limsa
    Posts
    412
    Character
    Elliot Cloverfield
    World
    Adamantoise
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Jakulo View Post
    I wish they would just delete blood and focus on darkside as the sole job gauge. It was ok in stormblood but just feels tacked on now.
    Yeah, I'm not a DRK main, but, when I was leveling it in ShB, I liked the new idea with Flood/Edge. However, I hated the Blood gauge, and I didn't really like it that much in StB either. I think if they reintroduce the idea of Darkside but make it more like what it looks like Eukrasia will be, I think that could make DRK more interesting. Like, Darkside Souleater and get the Scourge DoT. Darkside Dark Mind for increased Parry. Darkside Abyssal Drain for more HP drain? It doesn't have to cost MP like it did originally. Let Flood/Edge be the MP users. Darkside failed because it wasn't a choice between more damage or more MP. It was damage or a damage loss.

    Although, I wonder if we could get Dark Corridor back to have that upgrade to Shadowbringer? Also, personally, I think I'd rather have Dark Missionary and Abyssal Drain swap places. Dark Missionary is still a lot further away than it should be, but at least it wouldn't lv 72 like it is now.

    Edit: I have an idea for a Living Dead buff. So, do y'all know what Macro Cosmos is going to be like for AST? What if the Living Dead buff was more like that? It compiles damage while active but doesn't drop you below 1 HP, then it heals you for half of the damage you took?
    (1)
    Last edited by inhaledcorn; 11-02-2021 at 01:48 AM.
    Ideal state of tanks: You cannot hurt me in any way that matters
    Ideal state of DPS: I can kill you and leave no forensic evidence
    Ideal state of healers: What did you say? Honey, hold my flower.

  9. #859
    Player
    Deathshiro's Avatar
    Join Date
    Sep 2013
    Posts
    111
    Character
    Shiro Falh
    World
    Leviathan
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by shao32 View Post
    While I agree on keep the discussion is not the first time we have large discussions about DRK and SE deliberately ignore them
    If we didn't scream and shout on forums about dark arts spam & lack of raid utility back in Stormblood, DRK wouldn't be what it is today... So I'll agree to disagree with you on that front.
    (7)

  10. #860
    Player MagiusNecros's Avatar
    Join Date
    Nov 2015
    Posts
    3,205
    Character
    Bastilaa Shan
    World
    Excalibur
    Main Class
    Blue Mage Lv 80
    DRK Mains: pages of math, screaming and valid criticisms across a timespan of 6 years
    Yoshi P: Is this wind?
    DRK mains be like: https://i.kym-cdn.com/photos/images/...57/884/12e.jpg
    (10)

Page 86 of 479 FirstFirst ... 36 76 84 85 86 87 88 96 136 186 ... LastLast