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  1. #1
    Player
    Sebazy's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    3,468
    Character
    Sebazy Spiritwalker
    World
    Ragnarok
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Drkdays View Post
    <snip>
    I’d be absolutely cool with this as an alternative route to go down. Even going the route of AV’s opening room where there’s just far too much trash to handle in one pull and adds are legitimately dangerous would be a great step towards making dungeons more engaging again.

    SE seemed to loose the courage to make dungeons even remotely challenging by design after Pharos Sirius though. A big shame in my eyes =/
    (5)
    ~ WHM / badSCH / Snob ~ http://eu.finalfantasyxiv.com/lodestone/character/871132/ ~

  2. #2
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by Sebazy View Post
    I’d be absolutely cool with this as an alternative route to go down. Even going the route of AV’s opening room where there’s just far too much trash to handle in one pull and adds are legitimately dangerous would be a great step towards making dungeons more engaging again.

    SE seemed to loose the courage to make dungeons even remotely challenging by design after Pharos Sirius though. A big shame in my eyes =/
    Aurum Vale, Pharos Sirius, Steps of Faith, Shinryu, allowing very easy mode on scripted MSQ fights.

    Any time the majority of the playerbase faces a modicum of difficulty they whine to no end.
    (9)
    Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
    Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
    Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]

  3. #3
    Player
    Saefinn's Avatar
    Join Date
    Aug 2013
    Posts
    1,673
    Character
    Yesunova Hotgo
    World
    Balmung
    Main Class
    Sage Lv 90
    Quote Originally Posted by Deceptus View Post
    Aurum Vale, Pharos Sirius, Steps of Faith, Shinryu, allowing very easy mode on scripted MSQ fights.

    Any time the majority of the playerbase faces a modicum of difficulty they whine to no end.
    And hence we always arrive at this point where as healers we ask for better DPS options. It doesn't make anything harder if you don't want it to. Every other solution will make healing harder, which I am happy for and would prefer before the balance is way off.

    Given their cracking down on players telling other players how they should play and putting down other players, I feel like the line "but some people expect healers to DPS and put that pressure on them" shouldn't apply anymore. And I don't think attitudes should affect job design. I'm happy letting people play the job the way they like as long as they keep the party alive best they can. Though my expectation for DPS will be at higher end content. But this is because DPS checks are tighter and enrage timers are a thing.
    (1)