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  1. #1
    Player
    lisaa's Avatar
    Join Date
    Oct 2021
    Posts
    122
    Character
    Lisa Miaha
    World
    Exodus
    Main Class
    White Mage Lv 100
    I am dumb and cant figure out in my head when i need to heal okay? No matter how good you are at the game you can only keep track of so many things at once, that is just how the human brain works, so even simple choices like should i broil or adlo here which only take a split second is still a distraction and can make you mess up. And if the healer messes up then the whole party wipes which is no good. They should just remove glare/broil/malefic altogether and give that damage to dps and tanks instead. I don't understand what is so bad if we didn't have dps spells and could just focus purely on healing instead. Imagine if you could just stand and watch and focus purely on healing when people are going to take damage, you would never be able to mess up. I think that would be a lot better
    (2)

  2. #2
    Player
    Jaelommiss's Avatar
    Join Date
    Jul 2018
    Location
    Gridania
    Posts
    154
    Character
    Qina Jumaloth
    World
    Excalibur
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by lisaa View Post
    They should just remove glare/broil/malefic altogether and give that damage to dps and tanks instead. I don't understand what is so bad if we didn't have dps spells and could just focus purely on healing instead. Imagine if you could just stand and watch and focus purely on healing when people are going to take damage, you would never be able to mess up. I think that would be a lot better
    Interesting stance for someone with a full sheet of 99s. Is that bait I smell?
    (7)

  3. #3
    Player
    lisaa's Avatar
    Join Date
    Oct 2021
    Posts
    122
    Character
    Lisa Miaha
    World
    Exodus
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Jaelommiss View Post
    Interesting stance for someone with a full sheet of 99s. Is that bait I smell?
    It's not bait it is my honest feelings. Just because I can play the way we're required to doesn't mean it's what I like
    (1)

  4. #4
    Player
    Rein_eon_Osborne's Avatar
    Join Date
    Jun 2020
    Location
    Shadowflare - Ward Miasma II, Plot Broil IV
    Posts
    4,325
    Character
    Mira Clearweaver
    World
    Jenova
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by lisaa View Post
    Snip
    MSQ says no. Goodluck Cure I/Medica II/Cane slap your target and hoping for The Twelve to come to your aid to finish those solo duties. That requires major reworks to those older duties.

    Here's a test. This is short snip of an encounter timeline, count yourself just how many heals and Glare/Broil/Malefix you're going to cast:

    00:00 - PULL!
    00:12 - Heavy Raidwide Damage.
    00:25 - Double Heavy Tankbusters.
    00:40 - Mechanics! Move accordingly and you won't die or take damage! This mechanic repeats 3 more times up till...
    01:42 - Different mechanic! Move accordingly and you won't die!
    02:11 - Mechanic resolves, heal up for the upcoming...
    02:19 - Heavy Raidwide Damage.
    [snip...]

    That's TWO MINUTES of no incoming damage! Wow! This must've been one of those easier content right?! Absolutely! That's E7s, EdEn VeRsE: IcOnOcLaSm (SaVaGe)! Yep, you read that right, Savage Cripes, must be sooooo hard to decide when to heal! Even moreso in non-savage contents! Oh noooo, not enough time to Glare! I need 2.5s to cast Glare! People gonna die in that 2.5s!

    You're trying too hard.

    Quote Originally Posted by lisaa View Post
    I didn't really think of that but they can just make healing spells deal damage to non-bosses. Or make mobs die more easily to healers, like they already give tanks and healers more damage in story duties.
    Oh great, more 1 button spams. Yep, you are trying too hard.
    (5)
    Last edited by Rein_eon_Osborne; 10-31-2021 at 05:24 PM.

  5. #5
    Player
    Tarrick's Avatar
    Join Date
    Sep 2013
    Posts
    25
    Character
    Tarrick Merdovan
    World
    Lamia
    Main Class
    Black Mage Lv 72
    Quote Originally Posted by Rein_eon_Osborne View Post
    00:40 - Mechanics! Move accordingly and you won't die or take damage! This mechanic repeats 3 more times up till...
    01:42 - Different mechanic! Move accordingly and you won't die!
    Man, I sure am happy for everyone on this board whose parties always completely avoid mechanics such that they never have to heal absolutely anything but unavoidable damage and tanks. That's totally a completely realistic expectation for everyone in the entire game. We should just have our statics wipe as soon as someone touches a mechanic that they could have avoided since, well, they were supposed to avoid it, afterall. They don't need healing, they just need to do the mechanics perfectly like everyone else does. Clearly healers never have to deal with unexpected damage and know exactly when to press every button they've ever pressed.
    (2)

  6. #6
    Player
    WaxSw's Avatar
    Join Date
    May 2019
    Posts
    695
    Character
    Waxillium Larede
    World
    Twintania
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Tarrick View Post
    Man, I sure am happy for everyone on this board whose parties always completely avoid mechanics such that they never have to heal absolutely anything but unavoidable damage and tanks. That's totally a completely realistic expectation for everyone in the entire game. We should just have our statics wipe as soon as someone touches a mechanic that they could have avoided since, well, they were supposed to avoid it, afterall. They don't need healing, they just need to do the mechanics perfectly like everyone else does. Clearly healers never have to deal with unexpected damage and know exactly when to press every button they've ever pressed.
    If you're in endgame not doing a mechanic will likely go from killing you to depending on the situation wipe, just swiftcast raise if the former, nothing you can do in the latter. If you're in casual content the damage is so low it barely requires healing so it can pretty much be ignored and let pasive sources of healing deal with it, but hey, lets take the situation where you gotta heal:

    -0:40 :Someone fucks up, you throw an oGCD and keep dpsing
    -1:42: Someone fucks up again, another oGCD (as a lot of them can be used once per minute), maybe a GCD heal if your oGCD of preference is not ready

    in a total of 1:02 mins or in other words around 25 GCDs you've used 2-3 heals, at best 1 of them GCD if you're half decent, you use your dot 2 times (30s long), what do we do in the other 22 GCDS? Spam 1 button, now since you're a blm imagine spamming Fire 1 every 22 out of 25 GCDs and that being the best case scenario because if someone doesn't fuck up then its 25 out of 25, does it sound fun or even mildly engaging?
    (15)
    Quote Originally Posted by IttyBitty View Post
    Emnity management is a group responsibility, HP management is a group responsibility, Mitigation is a group responsibility ,DPS is a group responsibility
    Anybody saying "I only want to <x>" just tells me they are lazy and selfish.

  7. #7
    Player
    Rilifane's Avatar
    Join Date
    Oct 2015
    Posts
    1,580
    Character
    Esther Harper
    World
    Zodiark
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Tarrick View Post
    Man, I sure am happy for everyone on this board whose parties always completely avoid mechanics such that they never have to heal absolutely anything but unavoidable damage and tanks. That's totally a completely realistic expectation for everyone in the entire game. We should just have our statics wipe as soon as someone touches a mechanic that they could have avoided since, well, they were supposed to avoid it, afterall. They don't need healing, they just need to do the mechanics perfectly like everyone else does. Clearly healers never have to deal with unexpected damage and know exactly when to press every button they've ever pressed.
    I just came out of a e5n run that took 8:30, we had 22 deaths and I took almost half the resses with two RDMs, we had 58 vuln stacks with up to 4 of them on the MT, 24 damage downs from clouds making love and my total amount of GCD heals was 4 and no, my co heal didn't carry the healing one bit.
    Most of the time was still spend with Broil/ Ruin II.
    And that's not exactly an example of people doing mechanics perfectly or no unexpected damage ever occuring.
    The party can need a lot of healing without forcing either healer to GCD heal.
    (7)

  8. #8
    Player Mortex's Avatar
    Join Date
    Dec 2017
    Posts
    967
    Character
    Rigor Mortex
    World
    Odin
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Tarrick View Post
    Man, I sure am happy for everyone on this board whose parties always completely avoid mechanics such that they never have to heal absolutely anything but unavoidable damage and tanks. That's totally a completely realistic expectation for everyone in the entire game. We should just have our statics wipe as soon as someone touches a mechanic that they could have avoided since, well, they were supposed to avoid it, afterall. They don't need healing, they just need to do the mechanics perfectly like everyone else does. Clearly healers never have to deal with unexpected damage and know exactly when to press every button they've ever pressed.
    Individual Responsibility. Ever job has options to make a run smoother for all people and help out everyone in the run.
    If you dont use all your tools or dont even talk with your party on how they can help you with specific mechanics to make them more relaxed for you and everyone you are also a part of the problem.

    And at this point we all dont do that to the best of our abilities (some do it more, some less and others dont at all and im no exception in that regard).
    Depending on what fights you do, one dead person is gonna be a wipe and if you do the majority of content you can almost always slow rezz without having to worry anything because the healing requirement is non existing.

    And also people should learn to stand up when they fail mechanics that wipe the party. Writing sorry and telling you derped isnt witchcraft but rather common decency and respecting other peoples time.
    (5)

  9. #9
    Player
    Sebazy's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    3,468
    Character
    Sebazy Spiritwalker
    World
    Ragnarok
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Tarrick View Post
    Man, I sure am happy for everyone on this board whose parties always completely avoid mechanics such that they never have to heal absolutely anything but unavoidable damage and tanks. That's totally a completely realistic expectation for everyone in the entire game. We should just have our statics wipe as soon as someone touches a mechanic that they could have avoided since, well, they were supposed to avoid it, afterall. They don't need healing, they just need to do the mechanics perfectly like everyone else does. Clearly healers never have to deal with unexpected damage and know exactly when to press every button they've ever pressed.
    Time and time this comes up and time and time again it needs to be debunked





    All of these are my total cast tallys from various E10S runs with my static aka the retirement home/glue factory.

    One of these runs has 0 deaths and 2 damage downs (Aka a mechanic failure that likely dealt a ton of damage didn't kill the player). One has 2 deaths, 2 damage downs. One has 8 deaths, 1 damage down.

    People eating avoidable damage genuinely don't need all that much healing. Casual content such as dungeons, 24 mans and normal mod raids put so little pressure on your healing kit that it's easy to keep cooldowns in your pocket for when people mess up. It's how a healer reacts to these situations that defines the time and resource cost of other peoples mistakes. React efficiently and it's genuinely pretty minimal.

    Meanwhile in Savage/Extreme, it's pretty routine for splash oGCDs such as Asylum, Assize, Star etc to have people sufficiently topped for whatever's coming. People will try to accept raises after AoEs etc to facilitate this. If someone takes a raise right before an AoE, sure try and get them topped but choosing to hobble healer gameplay off the back of other peoples mistakes and low standards of play isn't acceptable in the long term.

    Of course, the true irony here is that your sarcasm actually stands somewhat true.
    (18)
    ~ WHM / badSCH / Snob ~ http://eu.finalfantasyxiv.com/lodestone/character/871132/ ~