Anyways, I think you miss my point. I wouldn't be upset if people do what I did with less or no pain. I want people to be able to enjoy fishing and go for big fish. I don't want people to suffer through fishing.
I've been making how-to guides for over a year on how to catch the most painful fish in the game, because I know it's a gatekeeping thing, and that there's frustration behind it. I do want fishing to change.
The only thing I'm stuck on is the suggestions to "remove bait" or "make it like spearfishing." These aren't suggestions that will get more people to fish, or make it easier, or less frustrating. These are just suggestions because you (the royal you, not just you specifically) don't like something and just want it to be "a normal gatherer."
If folks start suggesting things like "hey, it would be cool if fish should have more generous windows (so you don't have to wait 2 weeks for every fish)" or "the game needs better ways of convey which bait works best which what fish (so you don't have to look it up on teamcraft or something)" or "hey, there needs to be some ways to help me better understand what fish I might be getting at this hole (technically, that's already in game via the Release List skill... but besides the point)" -- then I'll start pushing back.
One last point of note - the terrible game design that you and others continue to bring up IS in Ocean Fishing. The fish in there are affected by all the same things that you see in the normal world: bait, weather, time, type of hole your fishing in, etc. It's all there, it's standard rod fishing.