There is blatant flaw in all those new rules : If you follow them, you cannot settle a disagreement.
Let's take some example. First example, extracted from the rules
ok I get it, same info transmitted but 2 different ways to do it, great. But what happens next? Most likely you'll get a "nope" (polite one "of course") because, in the first place, there is a disagreement.
Second example, extracted from too many DF experience.
What happens if someone cannot complete a fight. Why is not important, he/she is just not able to do it, even at his/her peak performence, even trying his/her best.
Third example, a general one.
Any disagreement in an instance. i.e : someone wants to wall pull, the other wants to single pull.
So now what? Reminder of what we cannot do :
- "It is prohibited to force personal views or disregard the opinions of others." aka if we disagree, we disagree. Doing something here is punishable
- "Unjustified usage of Vote Dismiss" aka you cannot kick some who did not break the rules.
- "Intentional leaving or disconnection" aka you cannot eat the penality if something goes against your will.
So what do we do? What do we do if there is a disagreement in an instance? Do we stare at each other until the timer reaches 0? Even that is not allowed because it falls into "Obstructing the activities of others"
If we push the reasoning to the limit, we can summaries it to : "If you interact in any way (dungeon, discussion, trade, whatever) with someone with a different opinion than yours, you break at least one rule thus you're behaviour is reportable, even if you're the most polite person on earth". This is beyond absurd.